Age | Commit message (Collapse) | Author |
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commit 6dd98e9853a6984150aa47467112e016c40a4ab4.
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fix bug#11009
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Change the generated vertex programs (tnl/brw) to follow the same logic as
the tnl fog wrt using absolute value, and sync them up a bit (untested).
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Bring over the optimizations for fog and normalized spot dir
from t_vp_build.c to brw_vs_tnl.c. Likewise, port a fix for point size
calc from brw_vs_tnl.c to t_vp_build.c (use ABS(eyez) instead of -eyez). Leave
the now differing point size calcs alone though, not sure what's better (it's
basically MOV, ABS, MUL, DP3 vs. ABS, MAD, MAD).
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Compute half if LOCAL_VIEWER is enabled and the light is
a directional source.
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Mostly:
- update #includes
- update STATE_* token code
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into vbo-0.2
Conflicts:
src/mesa/array_cache/sources
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_draw.c
src/mesa/drivers/dri/i965/brw_fallback.c
src/mesa/drivers/dri/i965/brw_vs_emit.c
src/mesa/drivers/dri/i965/brw_vs_tnl.c
src/mesa/drivers/dri/mach64/mach64_context.c
src/mesa/main/extensions.c
src/mesa/main/getstring.c
src/mesa/tnl/sources
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_save_playback.c
src/mesa/tnl/t_vtx_api.c
src/mesa/tnl/t_vtx_exec.c
src/mesa/vbo/vbo_attrib.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_api.c
src/mesa/vbo/vbo_save_draw.c
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vertex/fragment programs provided as const.
bmSetFenceLock should return bmSetFence value.
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_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4).
Always 4 for now...
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rendering operations to take place after evicting all resident
buffers.
Cope better with memory allocation failures throughout the driver and
improve tracking of failures.
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as non-aliasing and cope with the >32 attributes that result, taking
materials into account.
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requirements.
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This driver comes from Tungsten Graphics, with a few further modifications by
Intel.
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