Age | Commit message (Collapse) | Author |
|
I don't have a testcase for this, but it seems clearly wrong.
|
|
Before, if the VP output something that is in the attributes coming into
the WM but which isn't used by the WM, then WM would end up reading subsequent
varyings from the wrong places. This was visible with a GLSL demo
using gl_PointSize in the VS and a varying in the WM, as point size is in
the VUE but not used by the WM. There is now a regression test in piglit,
glsl-unused-varying.
|
|
|
|
|
|
|
|
for WM payload. fix #10767
|
|
most of the sample working with some small modification
|
|
Mostly:
- update #includes
- update STATE_* token code
|
|
This driver comes from Tungsten Graphics, with a few further modifications by
Intel.
|