Age | Commit message (Collapse) | Author |
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are float.
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use _tnl_RenderClipped helper functions that will call the right driver callback
clean nv10_render_generic_primitive_elts to match nv10_render style
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Swap it latter in order it match hw format.
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clearing buffer
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Irrelevant, since we depend on working context switching now.
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I missed this in the original migration.
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Finally let DRI build for nouveau.
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Make sure that we bind the right buffer (draw or read) when rebinding
the window framebuffer (the api doesn't allow binding different draw and
read buffers at the same time, but the default window framebuffer is basically
2 fb objects, one for read, one for write, which can be different). Pass both
of these two down the driver api (no driver uses this right now).
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