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r300_render.c
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Author
2005-02-16
Support for idx buffers. Leaving it on by default as it doesnt seem to cause ...
Aapo Tahkola
2005-02-16
small cleanup, remove some warnings
Rune Petersen
2005-02-16
get two textures to work
reist
2005-02-15
Share routing code between immd/vb. Fix breakage of vertex programs in vb mode.
Ben Skeggs
2005-02-14
Support for blend color(not tested), "proper line width/point size" clamps an...
Aapo Tahkola
2005-02-12
Enabled vertex buffer mode as default.
Ben Skeggs
2005-02-11
Port of r200 VB code. VB path should be as fast as the immediate path now, t...
Ben Skeggs
2005-02-10
Updating master copy of r300_reg.h and turning immediate mode back on
Aapo Tahkola
2005-02-10
Removing some regs that are wrong and adding some comments to r300_reg.h .
Aapo Tahkola
2005-02-09
Enabled user-defined point size, enabled zbiases for rest of the primitives a...
Aapo Tahkola
2005-02-08
Fix the bug and get zbias back into shape. There might still be some problems...
Aapo Tahkola
2005-02-08
BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer clea...
Aapo Tahkola
2005-02-08
Better fix to get tuxracer working.
Aapo Tahkola
2005-02-08
fog + immediate mode = bad things
Aapo Tahkola
2005-02-08
Implemented checks that prevent r300 from locking up when bad number of verts...
Aapo Tahkola
2005-02-08
To cut the long and boring story short, polygon offsets should now work. vb m...
Aapo Tahkola
2005-02-03
Removing some trash and disabling fog fallback as it seem its causing more ha...
Aapo Tahkola
2005-02-03
Changing vb code to handle inputs correctly.
Aapo Tahkola
2005-02-03
Get vertex programs supplied by the user work properly with immediate mode - ...
Vladimir Dergachev
2005-02-03
Get Polygon offset fill to work.
Vladimir Dergachev
2005-02-02
Changed parts of r300_setup_routing to use WARN_ONCE.
Aapo Tahkola
2005-02-01
Vertex programs work now with some restrictions. I expect arbvptorus to work
Aapo Tahkola
2005-02-01
Make WARN_ONCE messages more informative.
Vladimir Dergachev
2005-01-31
Add magic sequence to prevent ClearBuffer from locking up.
Vladimir Dergachev
2005-01-31
Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL).
Vladimir Dergachev
2005-01-28
Add basic sceleton for vertex programs + some other fixes
Aapo Tahkola
2005-01-22
Properly configure routing - based on advice by Keith Whitwell.
Vladimir Dergachev
2005-01-15
On the way to getting stencil working.
Vladimir Dergachev
2005-01-15
On the way to getting stencil and texture formats working.
Vladimir Dergachev
2005-01-11
Mipmapping and other texture filters now work.
Aapo Tahkola
2005-01-11
Switch back to using immediate mode code - use of AGP space is interfering wi...
Vladimir Dergachev
2005-01-11
Move the few definitions from r300_lib.h still in use to r300_emit.h.
Vladimir Dergachev
2005-01-10
Bring vertex buffer code up to date..
Vladimir Dergachev
2005-01-10
For some reason we need r300Flush when using textures. Perhaps the problem is
Vladimir Dergachev
2005-01-10
Clean up the code and make it unnecessary to issue extra calls to Setup*Shaders
Vladimir Dergachev
2005-01-09
Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.
Vladimir Dergachev
2005-01-09
Implement a more elaborate hashing scheme for texture formats. Still not perf...
Vladimir Dergachev
2005-01-06
Added GL_POLYGON primitive. Single primitive between glBegin()/glEnd() now wo...
Ben Skeggs
2005-01-05
Reduce the amount of debug output, while still printing important messages.
Vladimir Dergachev
2005-01-05
Play a little bit with texture formats.
Vladimir Dergachev
2005-01-04
Port code from r200 that implements color blending. Seems to work.
Vladimir Dergachev
2005-01-04
Unify rendering of textured and non-textured primitives.
Vladimir Dergachev
2005-01-04
Major code restructuring:
Vladimir Dergachev
2005-01-03
Add structs describing vertex and pixel shader state to r300_state.
Vladimir Dergachev
2005-01-03
Turns out I left flat primitives in vertex buffer mode. Switch them back to i...
Vladimir Dergachev
2005-01-03
Enable code to compute other constants that were used by R200 code.
Vladimir Dergachev
2005-01-03
Port texture allocation code from R200.
Vladimir Dergachev
2005-01-02
Cleanup !
Vladimir Dergachev
2005-01-02
I think I fixed the lockups issue.
Vladimir Dergachev
2005-01-02
Get textures to work with NeHe lesson06.
Vladimir Dergachev
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