Age | Commit message (Collapse) | Author |
|
|
|
that are currently obtained via glXGetProcAddress and all of the XF86DRI
functions are replaced with a funciton table. This table will be passed to
__driCreateNewScreen.
One of the functions in the table is getProcAddress. This allows some
loaders to expose functionality not in all loaders. This will be immediatly
used for glxEnableExtension (formerly known to drivers as
__glXScrEnableExtension). libGL (and in the future libglx) expose this
function so that drivers can enable GLX extensions. libEGL should exposed
eglEnableExtension to enable EGL extensions. The same function cannot be
used for both because the extensions have different names and (possibly)
different semantics. Drivers can optionally use one, both, or neither.
The key parts are in the __DRIinterfaceMethodsRec structure in
dri_interface.h. A pointer to one of these structures is passed into
__driCreateNewScreen. Because of this, the version of the API is bumped to
20050725. Since the previous version(s) were never in a release, their
existance is erased.
I was actually a little surprised by how much code this cuts from the
drivers. A lot of glXGetProcAddress calls disappear, and a lot of
version checks go with them. Nice.
The one thing I'm not sure of is removing __glXInitialize. For some
reason that function was in the glXGetProcAddress table, but *nothing*
in the Mesa tree used it. Did something with DRI conf. use this
function? It seems odd...
|
|
1,402 lines of code to be removed from Mesa (drivers and libGL). The
big winner is dri_util.c.
Primary changes are:
1. Remove all "deprecated" entry-points from the various structures in
dri_interface.h.
2. Rename the remaining fields to removed "version numbers." So,
bindContext3 becomes bindContext. Functions with "New" in the name
(e.g., CreateNewContext) were *not* changed, but that is an option.
Having "New" in the name is less annoying to me than having "3" in the name.
3. Remove all compatibility code that handles cases where the driver or
the loader is too old to support the latest interfaces.
4. Append the API version to the __driCreateNewScreen function name.
This is currently done by hand. In the future (i.e., the next time we
make an incompatible change to the interface) we'll want to come up with
a better way to do this. This prevents old loaders from being able to load
new (incompatible) drivers.
5. Bump the API version to 20050722. All drivers (by way of dri_util.c)
require this version.
6. All drivers are *required* to expose GLX_SGIX_fbconfig and
GLX_OML_swap_method (or the moral equivalents). Support for these
functions in implicit in the use of the "new" interface.
7. Some cases still exist that need to be compiled differently in a loader
or core Mesa versus in a driver. These are identified by the define
IN_DRI_DRIVER.
|
|
for others, and being cleaner with types in fragment/vertex program structures.
One warning in r300_shader.c is still concerning.
|
|
either with software or hardware rendering.
|
|
|
|
by Idr. This patch is based on Idr patch to radeon driver.
Change #if 1 to #if 0 (r300_context.c:l69) for old dispatch
tab.
|
|
-use depth tiling if tiling is enabled
|
|
Fix slipup from CVS update that was commented out and did not show up during compilation.
|
|
Emit wait idle and pacify r300 before emitting state - this seems to improve stability.
|
|
Depth tiling breaks software fallbacks and depth buffer reads.
radeon_span.c **must** be updated for anything that is related to tiling.
|
|
The driver appears to work reliably (i.e. lockup-free) with a card based
on this chip. However, I have not explored whether we could get anything
in terms of 3D performance "for free" just by setting some magic bits
in those registers that are still a mystery to us.
|
|
|
|
They are relative to the card's address space, not relative to fbLocation,
which will be important once we program MC_FB/AGP_LOCATION in the way
they are programmed on older Radeon chips.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Calculate tc_count in EmitArrays (enabled units != nr texcoords).
|
|
|
|
Use SRC0A instead of WZY/XXX combination for W in XYZ positions.
Remove dodgy hack from POW opcode, now works correctly without it
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Handle REPL_ALPHA in emit_arith (possibly incorrect for some things)
- Start on getting demos/arbfplight.c to look right. Won't be animated yet,
need to re-work const emit so we can update consts without re-translating
the entire program.
Assertion in r300_state.c::setup_rs_unit needs to be disabled for it to
work.
|
|
generation in Mesa. Requires most recent Mesa cvs to work correctly.
Swizzle code is possibly slow/buggy and will probably be replaced.
Old behaviour can be controlled by a #define in r300_context.h, if
no-one minds I'll remove the old code later on.
Also, disabled cube map extension. AFAIK We don't support it yet,
and it causes issues with UT2004.
|
|
|
|
one reread macro at begining see if i made any error.
A full reread would also be usefull there may be some
errors for some swizzle despite the great care i took
to done them :)
|
|
near time.
|
|
|
|
|
|
|
|
|
|
Do not set the NO_SEPARATE bit, as it causes problems with some
combinations of blend functions.
|
|
allocate buffers bigger than that.
|
|
|
|
|
|
using the RADEON_DEBUG environment variable.
|
|
We need to plug in swsetup functions into the TNL module's callbacks.
Also, resize the framebuffer size when the drawable size changes.
|
|
The DRM is responsible for emitting this quiescence sequence when
appropriate.
|
|
The type of vertex data is opaque in the emit_* functions, so use GLvoid*
instead of char*. This also eliminates some compiler warnings.
|
|
Fix a WARN_ONCE format string.
|