Age | Commit message (Collapse) | Author |
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Converted r100 to use shared debug code with sed and fast compile check. New
code has compability layer so old debugging code doesn't have to be changed
all immidiatly.
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This stuff was a vestige of the r600 bring up and
now mostly serves to periodically break the build.
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another case of image never matching miptree in case of compressed textures
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- fix not respecting required hardware stride with compressedTexImage -
this fixes #22615.
- make sure correct stride is used in various places
- fix stored miptree never matching with a TexImage call with compressed
texture
- don't always store data with compressedtexsubimage at offset 0,
and actually use the supplied pixel data... (untested)
- make sure rows for compressed texture handling are rounded up not down
Note that trying to access stored compressed textures in hardware miptrees
from core mesa (get_compressed_teximage, swrast fallbacks) can't work correctly,
since RowStride isn't really set to anything useful, plus some places (at least
get_compressed_teximage) assume this data has native stride and no padding.
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fixes texwrap
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use the actual value set in the context
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This doesn't make things worse but according to sroland it
is how the GPU hw expects things on the r100/r200
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Looks like r400 based IGP chips require 64 byte alignment
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Some debugging code got there by accident
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- remove unused fields
- remove unused defines and macros
- flatten one structure
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The mip tree creation would crash if the first baselevel image to be uploaded
was not the positive-x image.
Found with Sauerbraten, also added a regression test to Piglit.
Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com>
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tested on r200, texcmp works. May need more verification
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This fixes a few regression in piglit, and adds some debug to the mipmap code
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