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fxdd.c
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2004-01-14
fixed a bug in texture memory manager when in UMA mode
Daniel Borca
2004-01-13
added support for textures bigger than HW can support (SW rescaling)
Daniel Borca
2003-12-15
EXT_secondary_color and EXT_separate_specular via multipass
Daniel Borca
2003-12-10
got rid of __FUNCTION__ :(
Daniel Borca
2003-11-24
Import vtx-0-2-branch
Keith Whitwell
2003-11-21
more texture compression
Daniel Borca
2003-11-18
doc updates; GLUT timer additions; fixed compilation warnings
Daniel Borca
2003-11-13
vanilla extensions disabled
Daniel Borca
2003-11-12
dirty hack to advertise vanilla extension names
Daniel Borca
2003-11-03
Voodoo2 happiness
Daniel Borca
2003-10-29
changes to accomodate texture compression
Daniel Borca
2003-10-21
Napalm total immersion
Daniel Borca
2003-10-14
minor fixes + doc update
Daniel Borca
2003-10-13
glide driver (wip)
Daniel Borca
2003-10-09
Reorganized combiners. Added optimized span functions.
Daniel Borca
2003-10-02
updates from Daniel Borca
Brian Paul
2003-08-19
DOS and glide driver updates from Daniel Borca
Brian Paul
2003-07-17
more DOS updates from Daniel Borca
Brian Paul
2003-06-16
fix include paths (Daniel Borca)
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-01-08
fix some float/ubyte mistakes (Daniel Borca)
Brian Paul
2002-11-04
misc driver updates (Daniel Borca)
Brian Paul
2002-10-29
added some casts for mallocs (bug 630379)
Brian Paul
2002-10-04
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-09-27
new texture compression infrastructure
Brian Paul
2002-08-21
s/DrawDestMask/_DrawDestMask/
Brian Paul
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-03-16
Lots of changes related to framebuffer/window buffer resizing. Basically,
Brian Paul
2001-09-23
fixed some configure;make build problems. cleaned-up copyright info.
Brian Paul
2001-09-18
Fix FX driver to the point where gears & morph3d work.
Keith Whitwell
2001-08-29
changes to allow the driver to compile - still doesn't work though
Brian Paul
2001-07-12
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it
Keith Whitwell
2001-06-13
Allow different max texture sizes for 1/2D, 3D and cube maps.
Brian Paul
2001-05-10
fixed bad texture border test (sometimes caused a segfault)
Brian Paul
2001-05-10
Driver interface changes
Keith Whitwell
2001-05-03
minor clean-ups and warning fixes
Brian Paul
2001-04-24
texture image code updates (not finished)
Brian Paul
2001-03-30
fixed compilation problems related to ctx->_Enabled removal
Brian Paul
2001-03-27
silence compiler warnings
Brian Paul
2001-03-19
Split driver struct into swrast/tnl/core components.
Keith Whitwell
2001-03-03
used indent to clean-up the code
Brian Paul
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-02-27
minor extension tweaks
Brian Paul
2001-02-26
Disable most extensions by default. Drivers should enable them as needed.
Brian Paul
2001-02-19
plug in fallback teximage DD functions
Brian Paul
2001-02-16
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2001-02-07
new texture image routines work now
Brian Paul
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