Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
Only build tested.
|
|
Could be done more efficiently... but works.
|
|
This is to unify the xmesa code across xserver DDX'es. The call is intented for
XGL, but it does not hurt to call for other DDX'es. In fact it was not guarded
against XGL when it was first added in xserver.
|
|
mainly drop 'client' argument from initialize_visual_and_buffer().
|
|
|
|
|
|
|
|
This reverts commit 2a2f8d806f74619f0a7cf97fdc7f7b3ad1cad81b.
|
|
glide is no longer compiled with stand-alone libGL, so this will not link.
There are still the glide config files. some code in demos and the
GLX_MESA_set_3dfx_mode code which could be removed.
|
|
This uses xmesa.h as the GLcore interface and avoids adding an explicit GLcore
inteface which would not be a proper interface anyway.
It puts the declarations of the three functions specific for XMesa/XFree86 in
xmesa.h, we can push them down to xmesa_xf86.h if hiding behind XFree86Server
ifdef's is not enough.
|
|
|
|
Drop XMesaSetVisualDisplay(), XMesaReset(), no longer used.
Add XMesaCopyContext() and move the GlxSetRenderTables() call for XGL within
XMesaForceCurrent(). This is to make xserver/GL/mesa/X/xf86glx.c unaware of
Mesa internals.
Also, clean some ifdef's to make it clear that USE_XSHM and XFree86Server are
mutually exclusive.
Lastly,
- move gcstruct.h from glxheader.h up to xmesa_xf86.h since it calls *gc->ops
- drop GL/glxtokens.h from xm_api|dd.c, GLX tokens come from glcore.h and are
used irrelevant of XFree86.
|
|
Nicolai writes:
When the pixmap pixel format has no alpha channel, the x11 driver
(software rendering) adds a wrapped alpha channel on request.
During SwapBuffers, this alpha channel is not copied from back to
front, which means that the front buffer doesn't really contain the
contents that the back buffer previously contained.
A subsequent glReadPixels from the front buffer will return an
incorrect result. The following patch attempts to fix this.
|
|
In xmesa_check_and_update_buffer_size() handle xmctx==NULL correctly: still
call _mesa_resize_framebufer(). If we don't we can wind up in a situation
where the framebuffer size is non-zero but an attached renderbuffer size
is still initialized to zero. This inconsistancy can later cause problems.
Check for zero-size renderbuffers in update_color_draw_buffers() and
update_color_read_buffer().
See bug 7205.
|
|
|
|
|
|
|
|
Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions
to be sure reference counting is done correctly. Additional assertions are
done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as
that's more accurate.
|
|
Do proper reference counting so that we don't wind up with dangling
references to deleted windows/framebuffers. Should help with bug 7205.
|
|
Conflicts:
src/mesa/main/texcompress_s3tc.c
src/mesa/tnl/t_array_api.c
|
|
This leaves one last XFree86Server ifdef in Mesa core.
---
Bug 9285: misc glcore, xmesa cleanups
ACKed by Ian Romanick.
|
|
|
|
|
|
Always check window size in XMesaMakeCurrent() in case glViewport is not
called.
|
|
All buffer resizes now handled by xmesa_check_and_update_buffer_size() which
uses the _mesa_resize_framebuffer() function.
Moved all low-level XImage/Pixmap resizing into xm_buffers.c file.
Also, update lots of comments for Doxygen.
|
|
|
|
When the callback is called, free all Mesa's private visual and buffer
data structures which are tied to the display.
Fixes problems reported by Kitware.
|
|
|
|
_mesa_make_current().
This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
|
|
|
|
allocation.
Append \n to _mesa_warning() strings.
|
|
of the XMesaPixmap field to avoid some X server-side issues with casting.
|
|
|
|
|
|
|
|
|
|
yet).
Extends the query mechanism to query elapsed time while rendering.
|
|
the Delete methods after
|
|
|
|
|
|
Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when
all the drivers are updated to no longer need the SetBuffer() function.
|
|
|
|
|
|
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
|
|
|
|
|