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Author
2009-06-10
Use correct scratch reg offset for r6xx/r7xx
Alex Deucher
2009-06-10
r300: make sure indexed rendering doesn't try to use more than the num of ver...
Jerome Glisse
2009-06-09
Pull in additional state setup from the DDX
Alex Deucher
2009-06-09
i915: Add an option for testing the effect of early Z in classic mode.
Eric Anholt
2009-06-09
intel: Remove an unneeded hunk that slipped in with texture tiling.
Eric Anholt
2009-06-09
intel: Base tri clearing depth on Y tiling, not IS_I965().
Eric Anholt
2009-06-09
intel: Fix intel_region_unmap to do unmap, not map.
Eric Anholt
2009-06-09
i965: added intelFlush() call in intel_get_tex_image()
Brian Paul
2009-06-09
intel: use GLboolean, not int, for compressed parameter
Brian Paul
2009-06-09
intel: make a bunch of glTexImage-related functions static
Brian Paul
2009-06-09
intel: whitespace clean-ups
Brian Paul
2009-06-09
intel: remove extra \n from warning string
Brian Paul
2009-06-09
radeon: fix mipmap_limits crasher.
Dave Airlie
2009-06-08
r300: fix regression caused by 056bc77547c304021a0faf204897ed238a5cf424
Maciej Cencora
2009-06-07
Merge remote branch 'origin/master' into radeon-rewrite
Dave Airlie
2009-06-07
r300: Endianness fixes for recent vertex path changes.
Michel Dänzer
2009-06-07
r300: vertex array stride = 0 means that data are tightly packed in the array
Maciej Cencora
2009-06-07
r300: GL_(U)SHORT and GL_(U)BYTE with < 4 components can also be HW accelerated
Maciej Cencora
2009-06-07
r300: remove unused code
Maciej Cencora
2009-06-07
r300: rewrite vertex setup for software T&L path using functions from softwar...
Maciej Cencora
2009-06-07
r300: prepare for some code duplication removal
Maciej Cencora
2009-06-07
r300: enable EXT_vertex_array_bgra extensions
Maciej Cencora
2009-06-07
r300: add hw accelerated support for different vertex data formats
Maciej Cencora
2009-06-07
r300: prepare for different vertex data type support
Maciej Cencora
2009-06-07
r300: fixup vertex attributes ordering
Maciej Cencora
2009-06-07
r300: always pass 4 color components to RS unit
Maciej Cencora
2009-06-04
osmesa: Allow building standalone in all three channel widths
Dan Nicholson
2009-06-04
osmesa: Allow building standalone in all three channel widths
Dan Nicholson
2009-06-04
re-arrange state structure
Alex Deucher
2009-06-04
Don't program VGT_OUT_DEALLOC_CNTL/VGT_VERTEX_REUSE_BLOCK_CNTL
Alex Deucher
2009-06-04
use the float interface for viewport updates
Alex Deucher
2009-06-04
intel: Add support for tiled textures.
Eric Anholt
2009-06-04
i915: Don't rely on fence regs when we don't have to.
Eric Anholt
2009-06-04
i915: Remove some long-dead i830 code.
Eric Anholt
2009-06-03
fill in r700ColorMask, cleanup
Alex Deucher
2009-06-03
start to fill in ShadeModel()
Alex Deucher
2009-06-03
dump command buffer
Alex Deucher
2009-06-03
Clean up scissor and viewport code
Alex Deucher
2009-06-02
mesa: plug in new _mesa_CopyBufferSubData() functions
Brian Paul
2009-06-02
glapi: regenerated files for GL_ARB_copy_buffer
Brian Paul
2009-06-02
Disable clear code for now
Alex Deucher
2009-06-02
fix an overflow in SPI_VS_OUT_CONFIG
Alex Deucher
2009-06-02
intel: Clip to window after calling Driver.TexImage2D
Ian Romanick
2009-06-02
intel: Clip to window after calling Driver.TexImage2D
Ian Romanick
2009-06-02
i915: Don't put VBOs in graphics memory unless required for an operation.
Eric Anholt
2009-06-02
i965: Support OPCODE_TRUNC in the brw_wm_fp.c code.
Eric Anholt
2009-06-01
radeon: Provide a more detailled GL_RENDERER string.
Nicolai Hähnle
2009-06-01
Use separate $(MINSTALL) for installing libraries
Dan Nicholson
2009-05-31
R6xx/r7xx: Fix blinn's lighting shader
Cooper Yuan
2009-05-31
R6xx/r7xx: Fix texture perspective gradients issue
Cooper Yuan
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