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path: root/src/mesa/drivers
AgeCommit message (Expand)Author
2009-06-10Use correct scratch reg offset for r6xx/r7xxAlex Deucher
2009-06-10r300: make sure indexed rendering doesn't try to use more than the num of ver...Jerome Glisse
2009-06-09Pull in additional state setup from the DDXAlex Deucher
2009-06-09i915: Add an option for testing the effect of early Z in classic mode.Eric Anholt
2009-06-09intel: Remove an unneeded hunk that slipped in with texture tiling.Eric Anholt
2009-06-09intel: Base tri clearing depth on Y tiling, not IS_I965().Eric Anholt
2009-06-09intel: Fix intel_region_unmap to do unmap, not map.Eric Anholt
2009-06-09i965: added intelFlush() call in intel_get_tex_image()Brian Paul
2009-06-09intel: use GLboolean, not int, for compressed parameterBrian Paul
2009-06-09intel: make a bunch of glTexImage-related functions staticBrian Paul
2009-06-09intel: whitespace clean-upsBrian Paul
2009-06-09intel: remove extra \n from warning stringBrian Paul
2009-06-09radeon: fix mipmap_limits crasher.Dave Airlie
2009-06-08r300: fix regression caused by 056bc77547c304021a0faf204897ed238a5cf424Maciej Cencora
2009-06-07Merge remote branch 'origin/master' into radeon-rewriteDave Airlie
2009-06-07r300: Endianness fixes for recent vertex path changes.Michel Dänzer
2009-06-07r300: vertex array stride = 0 means that data are tightly packed in the arrayMaciej Cencora
2009-06-07r300: GL_(U)SHORT and GL_(U)BYTE with < 4 components can also be HW acceleratedMaciej Cencora
2009-06-07r300: remove unused codeMaciej Cencora
2009-06-07r300: rewrite vertex setup for software T&L path using functions from softwar...Maciej Cencora
2009-06-07r300: prepare for some code duplication removalMaciej Cencora
2009-06-07r300: enable EXT_vertex_array_bgra extensionsMaciej Cencora
2009-06-07r300: add hw accelerated support for different vertex data formatsMaciej Cencora
2009-06-07r300: prepare for different vertex data type supportMaciej Cencora
2009-06-07r300: fixup vertex attributes orderingMaciej Cencora
2009-06-07r300: always pass 4 color components to RS unitMaciej Cencora
2009-06-04osmesa: Allow building standalone in all three channel widthsDan Nicholson
2009-06-04osmesa: Allow building standalone in all three channel widthsDan Nicholson
2009-06-04re-arrange state structureAlex Deucher
2009-06-04Don't program VGT_OUT_DEALLOC_CNTL/VGT_VERTEX_REUSE_BLOCK_CNTLAlex Deucher
2009-06-04use the float interface for viewport updatesAlex Deucher
2009-06-04intel: Add support for tiled textures.Eric Anholt
2009-06-04i915: Don't rely on fence regs when we don't have to.Eric Anholt
2009-06-04i915: Remove some long-dead i830 code.Eric Anholt
2009-06-03fill in r700ColorMask, cleanupAlex Deucher
2009-06-03start to fill in ShadeModel()Alex Deucher
2009-06-03dump command bufferAlex Deucher
2009-06-03Clean up scissor and viewport codeAlex Deucher
2009-06-02mesa: plug in new _mesa_CopyBufferSubData() functionsBrian Paul
2009-06-02glapi: regenerated files for GL_ARB_copy_bufferBrian Paul
2009-06-02Disable clear code for nowAlex Deucher
2009-06-02fix an overflow in SPI_VS_OUT_CONFIGAlex Deucher
2009-06-02intel: Clip to window after calling Driver.TexImage2DIan Romanick
2009-06-02intel: Clip to window after calling Driver.TexImage2DIan Romanick
2009-06-02i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt
2009-06-02i965: Support OPCODE_TRUNC in the brw_wm_fp.c code.Eric Anholt
2009-06-01radeon: Provide a more detailled GL_RENDERER string.Nicolai Hähnle
2009-06-01Use separate $(MINSTALL) for installing librariesDan Nicholson
2009-05-31R6xx/r7xx: Fix blinn's lighting shaderCooper Yuan
2009-05-31R6xx/r7xx: Fix texture perspective gradients issueCooper Yuan