Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-11-15 | moved windoze specific code outside drivers/glide/ | Daniel Borca | |
2004-11-15 | work around a bug in gcc 3.3.3 (which duplicates ASM block) | Daniel Borca | |
2004-11-15 | fix _mesa_image_address2d invocation | Daniel Borca | |
2004-11-12 | enable hw quad primitive for swtcl | Roland Scheidegger | |
2004-11-12 | add LOCK_HARDWARE/UNLOCK_HARDWARE to radeonClear so state gets updated which ↵ | Roland Scheidegger | |
hopefully fixes lockups (?) (from r200 driver) | |||
2004-11-12 | (from r200 driver) If an application cleared before any state had been ↵ | Roland Scheidegger | |
emitted, that clear would happen before any state had been set, causing a hang later on. Fix this by calling radeonFlush instead of FIREVERTICES (which checks if any state has been emitted but not flushed, before calling Flush) in radeonClear. While here, add some more debugging info which was useful, and remove an unnecessary save/restore in BackUpAndEmit. | |||
2004-11-12 | added a few sanity checks | Daniel Borca | |
made coding style a bit more consistent | |||
2004-11-12 | brown paper bag, r100 can't do hardware quads. | Adam Jackson | |
2004-11-12 | make render_quads_verts call EMIT_PRIM with the arguments in the right order, | Adam Jackson | |
and enable hardware quads on r200 and radeon. samples/prim renders quads correctly now. | |||
2004-11-10 | GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking | Brian Paul | |
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions. | |||
2004-11-10 | add some chip ids | Roland Scheidegger | |
2004-11-09 | do clipping prior to XGetImage, just in case the image would extend beyond ↵ | Brian Paul | |
the screen's bounds | |||
2004-11-09 | Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead. | Brian Paul | |
2004-11-08 | Remove need for defining _MSC_VER when building Mesa for windows with | Brian Paul | |
a non MS C compiler (MinGW). (Gregor Anich) | |||
2004-11-03 | enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of ↵ | Roland Scheidegger | |
fog coords (it seems the chip cannot do fog factor computation when not using fragment depth as fog coord source). vtxfmt uses fallback for now (most code present but some magic would be needed if replaying vertices is necessary later on). | |||
2004-11-02 | Added MMX optimized version of the RGB565 ReadRGBASpan routine. | Ian Romanick | |
2004-11-02 | No visible changes, but commit the groundwork for further experiments: | Nicolai Haehnle | |
- Install custom (though inactive) pipeline - Track depth test and culling state in hardware registers | |||
2004-11-02 | Add culling registers, sync versions of r300_reg.h | Nicolai Haehnle | |
2004-11-01 | Nicolai's sw-clipspan-fixes.patch | Keith Whitwell | |
2004-11-01 | protected against old djgpp distros | Daniel Borca | |
2004-10-31 | Removed _swrast_validate_pbo_access(). | Brian Paul | |
In x11 driver, map/unmap PBO as needed in DrawPixels functions. | |||
2004-10-31 | use _mesa_unmap_buffer by default | Brian Paul | |
2004-10-27 | Bug #1713: Some rare libGL's have __glXFindDRIScreen defined but do not | Adam Jackson | |
export it via glXGetProcAddress. These are not supported anymore, so print an error message to that effect. | |||
2004-10-26 | As per suggestions my Michel Daenzer, improve the fix for bugzilla #1513. | Ian Romanick | |
2004-10-25 | Bug #1679: Link DRI drivers against DRI_LIB_DEPS, not GL_LIB_DEPS. | Adam Jackson | |
2004-10-24 | Implement ColorMask | Nicolai Haehnle | |
2004-10-24 | Hardware accelerated depth clear | Nicolai Haehnle | |
2004-10-23 | Big-endian fixes for R200 sw TCL path. | Ian Romanick | |
2004-10-20 | fixed compilation errors | Daniel Borca | |
2004-10-19 | fix compilation error in `convertPalette' (still have to fix the issue, though) | Daniel Borca | |
2004-10-18 | Small optimization for big-endian (e.g., PowerPC) systems. | Ian Romanick | |
2004-10-18 | print an error message in convertPalette before dying. | Daniel Borca | |
this is NOT a fix, but it'll have to wait a little... | |||
2004-10-18 | small fix to match new _mesa_rescale_teximage2d | Daniel Borca | |
2004-10-18 | Fix compile errors when DEBUG is defined. | Ian Romanick | |
2004-10-17 | Fix t_vertex byte-ordering issues for PowerPC. This was tested with gears | Ian Romanick | |
and tunnel (for fog). | |||
2004-10-17 | Fix hangs on big-endian (e.g., PowerPC) hardware. | Ian Romanick | |
2004-10-17 | - FIX: flickering | Nicolai Haehnle | |
- Scissor support works now | |||
2004-10-16 | Fixed off by one errors in clipping. | Ville Syrjala | |
2004-10-16 | Add code to support projective texturing and fix mixed enabling of texture | Eric Anholt | |
coordinate generation. Original code by Roland Schiedegger, with changes by myself. While here, ensure that the swtcl path does tnl_install_attrs enough when fog/specular are being (en/dis)abled. Notable effects: - projtex test works with TCL and is closer with swtcl (Bugzilla #1461) - 8/9 squares work in texgenmix instead of 3. - texcyl "reflect" mode works (GL_SPHERE_MAP is now a fallback -- unclear if the hardware can actually support it). - flickering in doom3 replaced by just plain darkness. - blocktube fixed (Bugzilla #984) - fixes stex3d | |||
2004-10-16 | Always turn on the TAM_DEBUG3=0x6 workaround on real r200s. It appears that | Eric Anholt | |
the current cases for turning it on were insufficient (Bugzilla #1519, 729, 814) and it has no significant performance impact. Performance tested with quake3 in GL_LINEAR mode both with and without anisotropy, with the workaround always on or always off. | |||
2004-10-16 | Only build the MMX/SSE/SSE2 versions for ReadRGBASpan when the pixel format | Ian Romanick | |
matches what they optimized versions actually expect. | |||
2004-10-15 | Fixed a few places that should have been using GET_SRC_PTR. | Ian Romanick | |
2004-10-15 | Convert MGA driver to use new spantmp2.h interface. | Ian Romanick | |
2004-10-15 | Huge dumb drop. State: | Nicolai Haehnle | |
- Color buffer clear is accelerated, but flickers (possibly caused by a recent DDX or Mesa change or bad merge) - Everything else uses software fallback rendering - There should be no clipping-related artifacts with the sw-clipspan-fixes.patch against Mesa (posted on dri-devel) - Multiple clients should be rock solid with a DDX patch that is soon to come (soon = within the next hour or so) | |||
2004-10-14 | Add support for optimized versions of the code underlying ReadPixels | Ian Romanick | |
(and DrawPixels). The R200, R128, and Unichrome drivers get support in this commit. Other drivers would be easy enough to add for people that have the cards. The DRI (CVS) build will need to be updated to account for the new source files. | |||
2004-10-13 | Add a license to this file. It was written on VA's watch, so they get | Keith Whitwell | |
the honours. | |||
2004-10-13 | Added some documentation that I managed to figure out through | Ian Romanick | |
experimentation. | |||
2004-10-13 | Make the GL_RENDERER string include the actual chipset information | Ian Romanick | |
instead of always saying "CLE266". | |||
2004-10-13 | Initial support for PowerPC specific code in Mesa and DRI drivers. DRI | Ian Romanick | |
drivers built on PowerPC systems should now show things like "PowerPC" or "PowerPC/Altivec" in the GL_RENDERER string. The VMX moniker is used for Altivec/Velocity Engine/VMX SIMD additions. I chose this not because I work for IBM but because it's a LOT shorter to type. :) | |||
2004-10-13 | Refactor the code in driGetRendererString a bit to make it easier to | Ian Romanick | |
add support for features of non-x86 CPU types. |