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2010-01-19i965: Upload as many VS constants as possible through the push constants.Eric Anholt
The pull constants require sending out to an overworked shared unit and waiting for a response, while push constants are nicely loaded in for us at thread dispatch time. By putting things we access in every VS invocation there, ETQW performance improved by 2.5% +/- 1.6% (n=6).
2010-01-19i965: Allow for variable-sized auxdata in the state cache.Eric Anholt
Everything has been constant-sized until now, but constant buffer handling changes will make us want some additional variable sized array.
2010-01-19intel: Use the new DRI2 flush invalidate entrypoint to signal frame done.Eric Anholt
Previously for frame throttling we would wait on the first batch after a swap before emitting another swap, because we had no hook after a swap was emitted. This meant that if an app managed to squeeze everything it for a frame had into one batch, it would lock-step with the GPU. With the swapbuffers changes, we now have the entrypoint we want. This takes the WoW intro screen from 25% GPU idle and visibly jerky to 4-5% GPU idle and rather smooth. Other apps such as OpenArena have run into this problem as well.
2010-01-19r100/r200/r600: fix typo in 2b1d5ea4f0250a6a7fa312ced0a7af85e909381bAlex Deucher
2010-01-19r100/r200/r600: check if blitting for given format is supported earlierAlex Deucher
based on Maciej's r300 patch.
2010-01-19r100/r200: add blit support for ARGB4444Alex Deucher
2010-01-18r60: Add relocs for CB_TILE/FRAGAlex Deucher
as per 46dc6fd3ed5ef96cda53641a97bc68c3bc104a9f
2010-01-18r100: add blit supportAlex Deucher
Only enabled with KMS.
2010-01-18r200: add blit supportAlex Deucher
Only enabled with KMS.
2010-01-18i965: Clean up constbuf handling by splitting reladdr/non-reladdr loads.Eric Anholt
The codepaths in the function were almost entirely different.
2010-01-18i965: Only set up the stack register if it's going to get used.Eric Anholt
2010-01-18i965: Fix loads of non-relative-addr constants after a reladdr load.Eric Anholt
Fixes piglit vp-arl-constant-array-huge-overwritten.
2010-01-18r600: fix some warningsAlex Deucher
2010-01-18r600: Update default state size to account for the new relocationJerome Glisse
the new relocation for CB_COLOR0_FRAG & CB_COLOR0_TILE add 4 dwords to the default command stream. Increase the prediction default size to take this into account
2010-01-18r6xx/r7xx: emit relocation for FRAG & TILE bufferJerome Glisse
FRAG & TILE buffer are unused but still they need to be associated with a valid relocation so that userspace can't try to abuse them to overwritte GART and then try to write anywhere in system memory.
2010-01-18r600: fix shadow_ambient shaderAndre Maasikas
rtype enums are different, DST_REG_OUTPUT got SRC_REG_CONSTANT in some shaders and produced invalid output/hang as TEX output is temp register always set out src to SRC_REG_TEMPORARY
2010-01-17radeon_compiler: include main/compiler.h for compiler portability macrosAlan Coopersmith
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com> Reviewed-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2010-01-16r600: remove stray END_BATCH in blit codeAlex Deucher
2010-01-15r600: improve blit supportAlex Deucher
- fill in more src/dst formats - disable depth copies for now - set proper data formats in render target regs - fill in additional default state The swizzles on some of the less used mesa formats are probably wrong.
2010-01-15r600: add initial blit supportAndre Maasikas
2010-01-15r600: add r600_blit.cAlex Deucher
Unfinished.
2010-01-11Merge branch 'master' of ssh://people.freedesktop.org/~jbarnes/mesaJesse Barnes
Conflicts due to DRI1 removal: src/mesa/drivers/dri/intel/intel_context.c src/mesa/drivers/dri/intel/intel_screen.c
2010-01-11radeon: fix prediction for r100 inline vert/elt emits.Dave Airlie
On r100 we emit the indices inline so we need to account for that in the emission size.
2010-01-11radeon: fix bug in realloc code.Dave Airlie
This bug was fixed in libdrm ages ago, port to non-kms
2010-01-09r300: minor accelerated blit fixesMaciej Cencora
2010-01-09r300: fallback on depth buffer blitsMaciej Cencora
Depth buffer accelerated blits aren't implemented yet.
2010-01-08intel/DRI2: add DRI2flushExtension support with invalidate hookKristian Høgsberg
Needed to support the SwapBuffers code properly. Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
2010-01-08DRI2/GLX: add INTEL_swap_event supportJesse Barnes
Add event support for the GLX swap buffers event, along with DRI2 protocol support for generating GLX swap buffers events in the direct rendered case. Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
2010-01-08DRI2: add SwapBuffers supportJesse Barnes
Support the new DRI2 protocol request, DRI2SwapBuffers, in both direct and indirect rendering context. This request allows the display server to optimize back->front swaps (e.g. through page flipping) and allows us to more easily support other GLX features like swap interval and the OML sync extension in DRI2. Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
2010-01-08Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/i965/brw_wm_emit.c
2010-01-08r300: Move initial declaration outside for loop.Vinson Lee
2010-01-07intel: Remove leftover symlinks from DRI1 removal.Eric Anholt
2010-01-07i810: use ColorMask[0]Brian Paul
2010-01-06meta: remove F suffix from _mesa_Ortho() paramsBrian Paul
_mesa_Ortho() takes GLdoubles.
2010-01-06meta: move destination vertex/projection setup out of _mesa_meta_GenerateMipmapBrian Paul
Based on a patch submitted by Pierre Willenbrock <pierre@pirsoft.de>
2010-01-06meta: set viewport and projection matrix in _mesa_meta_GenerateMipmapBrian Paul
This fixes mipmap levels being clipped to the last viewport. Based on a patch submitted by Pierre Willenbrock <pierre@pirsoft.de>
2010-01-06r600: adjust after radeon mipmap changes in 7118db8700Andre Maasikas
R600_OUT_BATCH_RELOC doesn't really use offset so set it in TEX_RESOURCE2 + typo fix
2010-01-06r300/compiler: add full viewport transformation support in WPOS codegenMarek Olšák
2010-01-06r600: float texture component orderingPierre Ossman
The ordering of texture components was backwards for the floating point textures. Signed-off-by: Pierre Ossman <pierre@ossman.eu>
2010-01-06mesa: test index bounds before array elementRoel Kluin
Check whether the index is within bounds before accessing the array. Signed-off-by: Roel Kluin <roel.kluin@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-06Make sure we use only signed/unsigned ints with bitfields.Michal Krol
Seems to be the only way to stay fully portable.
2010-01-06i965: fix invalid assertion in emit_xpd(), againBrian Paul
2010-01-06Merge remote branch 'origin/mesa_7_7_branch'José Fonseca
Conflicts: configs/default src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/mesa/main/version.h
2010-01-05i965: fix invalid assertion in emit_xpd()Brian Paul
Invalid assertion found by Roel Kluin <roel.kluin@gmail.com>
2010-01-05tdfx: condition always evaluates to false in SetupDoubleTexEnvVoodoo3()Roel Kluin
This can never be true. Signed-off-by: Roel Kluin <roel.kluin@gmail.com>
2010-01-05i965: Fix build after blind merge of mesa 7.7 by Brian.Eric Anholt
2010-01-05Merge branch 'remove-intel-dri1'Kristian Høgsberg
* remove-intel-dri1: intel: intelScreenContext() is no longer used intel: Remove remaining dri2.enabled tests intel: Drop more cliprect bookkeeping intel: Remove struct intel_framebuffer intel: Remove client-side vblank code intel: Drop intelWindowMoved() intel: Drop batchbuffer cliprect_mode tracking intel: Drop DRI1 static regions intel: Use depth buffer from ctx.DrawBuffer in copypix_src_region() intel: Drop LOCK/UNLOCK_HARDWARE() intel: Drop DRI1 SwapBuffer implementation intel: Drop DRI1 CopySubBuffer implementation intel: Drop DRI1 support Push __driDriverExtensions out of dri_util.c and into the drivers Remove leftover __DRI{screen,drawable,context}Private references Check for libdrm_$chipset.pc when needed
2010-01-05r600: adjust after radeon mipmap changes in 7118db8700Andre Maasikas
R600_OUT_BATCH_RELOC doesn't really use offset so set it in TEX_RESOURCE2 + typo fix
2010-01-05r600: support depth compare functions & shadow_ambientAndre Maasikas
2010-01-04mesa: make texture BorderColor a union of float/int/uintBrian Paul
When we have integer-valued texture formats, the texture border color must also store integer and uint values. With GL 3.0, the new glTexParameterIiv() and glTexParameterIuiv() functions can set the border color to int or uint values.