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context.c
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2000-05-23
register recent GL extensions for libGL compatibility
Brian Paul
2000-05-23
initial work for GL_ARB_texture_compression
Brian Paul
2000-05-22
initial code for GL_ARB_texture_cube_map
Brian Paul
2000-05-18
added Kevin's 32bpp Z buffer fix
Brian Paul
2000-05-07
Err, initial code for GL_EXT_convolution, not histogram
Brian Paul
2000-05-07
initial code for GL_EXT_histogram extension
Brian Paul
2000-05-04
removed software alpha flag from GLvisual struct
Brian Paul
2000-04-22
added _mesa_initialize_buffer/visual()
Brian Paul
2000-04-17
dynamically allocate color table data, uses less memory
Brian Paul
2000-04-12
more GL_SGI_color_table extension work
Brian Paul
2000-04-11
initial work on GL_SGI_color_table extension
Brian Paul
2000-04-10
fixed GL_PGI_misc_hints identifiers
Brian Paul
2000-04-08
added GL_SGI_color_matrix extension
Brian Paul
2000-04-07
added GL_SGIX/SGIS_pixel_texture extension
Brian Paul
2000-04-07
initial histogram and min/max work
Brian Paul
2000-04-04
more GL_HP_occlusion_test work
Brian Paul
2000-03-31
added _mesa_create/destroy_visual()
Brian Paul
2000-03-27
put _mesa prefix on some functions
Brian Paul
2000-03-22
added code to die on FP exceptions if DEBEG env var set to FP
Brian Paul
2000-03-19
removed debug printf
Brian Paul
2000-03-19
fixed compiler warnings on BeOS R4
Brian Paul
2000-03-17
removed old Depth buffer pointer var
Brian Paul
2000-03-11
initial implementation of GL_HP_occlusion_test extension
Brian Paul
2000-03-06
fixed off-by-one errors in matrix stack setup/cleanup
Brian Paul
2000-03-03
runtime selectable depth buffer depth
Brian Paul
2000-02-12
now using dynamically allocated api dispatch tables
Brian Paul
2000-02-03
added point/line size limits to gl_constants struct
Brian Paul
2000-02-03
added Const.SubPixelBits
Brian Paul
2000-02-02
changed _gl prefix to _mesa_ on fog functions
Brian Paul
2000-02-02
don't include dispatch.h
Brian Paul
2000-02-02
moved state functions to state.c
Brian Paul
2000-01-31
added mutexes for thread safety
Brian Paul
2000-01-28
renamed _glapi_CurrentContext to _glapi_Context
Brian Paul
2000-01-28
enable/disable no-context warnings depending on MESA_DEBUG
Brian Paul
2000-01-24
prefixed hash functions with _mesa_
Brian Paul
2000-01-18
renamed CURRENT_INPUT to _mesa_CurrentInput
Brian Paul
2000-01-17
added X86-optimized message for MESA_INFO
Brian Paul
2000-01-14
added gl_initialize_context_data(), gl_free_context_data(). code clean-up
Brian Paul
1999-12-17
print thread safety info if MESA_INFO set
Brian Paul
1999-12-17
further simplification of thread-related code, misc clean-up
Brian Paul
1999-12-17
fixed thread problems
Brian Paul
1999-12-10
changes in hardware depth buffer support
Brian Paul
1999-12-04
minor stencil-related changes
Brian Paul
1999-12-02
test for null newCtx before newCtx->FirstTimeCurrent
Brian Paul
1999-11-30
print debug info in gl_make_current() if MESA_INFO env var set
Brian Paul
1999-11-24
added support for separate read/draw buffers per context
Brian Paul
1999-11-19
renamed struct gl_palette as struct gl_color_table
Brian Paul
1999-11-19
updates for Mesa 3.3
Brian Paul
1999-11-15
fixed several texture state bugs found with objbug.c program
Brian Paul
1999-11-11
first big check-in of new Mesa 3.3 code
Brian Paul
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