Age | Commit message (Collapse) | Author |
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Note: some code disabled until dispatch table supports GL3 entrypoints.
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These functions clear color/depth/stencil buffers with a value that's
passed to the function, rather than the context clear values.
For now these functions are implemented in terms of the existing
ctx->Driver.Clear() hook. In the future when we have non-normalized
integer and unsigned integer color buffer formats we'll need new
driver hook(s) to pass int and uint clear values to the driver.
Note: these functions are not hooked into the dispatch table at this time.
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Not plugged into dispatch table yet...
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This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0.
The ctx->Color.ColorMask field is now a 2-D array. Until drivers are
modified to support per-buffer color masking, they can just look at
the 0th color mask.
The new _mesa_ColorMaskIndexed() function will be called by
glColorMaskIndexedEXT() or glColorMaski().
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The functions are _mesa_GetBooleanIndexedv(), _mesa_GetIntegerIndexedv(), and
_mesa_GetInteger64Indexedv(). These will be called from API functions such as
glGetBooleanIndexedvEXT() and glGetBooleani_v().
Only the GL_BLEND query is supported at this time.
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ctx->Color.BlendEnabled is now a GLbitfield instead of a GLboolean to
indicate blend on/off status for each color/draw buffer.
This is infrastructure for GL_EXT_draw_buffers2 and OpenGL 3.x
New functions include _mesa_EnableIndexed(), _mesa_DisableIndexed(), and
_mesa_IsEnabledIndexed(). The enable function corresponds to
glEnableIndexedEXT() for GL_EXT_draw_buffers2 or glEnablei() for GL3.
Note that there's quite a few tests for ctx->Color.BlendEnabled != 0 in
drivers, etc. Those tests can remain as-is since the mask will be 0 or ~0
unless GL_EXT_draw_buffers2 is enabled.
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This was a workaround for a compiler warning that was showing a real
error. The real error was later fixed.
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The same code is generated, and readers and static analyzers are
happier.
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It does nothing else while being less useful than exit() because it lacks
attributes that real exit() has.
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Conflicts:
src/mesa/main/version.h
src/mesa/state_tracker/st_atom_shader.c
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Conflicts:
configure.ac
progs/demos/morph3d.c
progs/demos/textures.c
progs/glsl/shtest.c
progs/glsl/texaaline.c
progs/tests/packedpixels.c
progs/xdemos/corender.c
src/mesa/main/version.h
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See bug 25663.
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See bug 25663.
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See bug 25663.
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Conflicts:
src/gallium/state_trackers/xorg/xorg_xv.c
src/mesa/drivers/dri/intel/intel_span.c
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The swrast pipeline shouldn't have any problem with all the frag and vert
textures being bound at the same time. Note that this may result in
DRI drivers that don't set this limit having an improbable return
(fragment + vertex < combined), but it seems like it shouldn't cause
problems for apps.
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_mesa_TexGend calls _mesa_TexGenfv, which uses the params argument
as an array.
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_mesa_Lighti calls _mesa_Lightiv, which uses the params argument
as an array.
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_mesa_PointParameteri calls _mesa_PointParameterfv, which uses the
params argument as an array.
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_mesa_PointParameterf calls _mesa_PointParameterfv, which uses the
params argument as an array.
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_mesa_LightModelf calls _mesa_LightModelfv, which uses the
params argument as an array.
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This fixes invalid array indexing when baseLevel == MAX_TEXTURE_LEVELS.
See bug 25528.
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The assertion is that the correct read type to be using is the native
type of the underlying read renderbuffer. For some fallback paths, this
may be worse than GL_RGBA/GL_UNSIGNED_BYTE for reads today, but it gets
all drivers the expected GL_BGRA/GL_UNSIGNED_BYTE for ARGB8888 or
GL_BGR//GL_UNSIGNED_SHORT_5_6_5_REV for rgb565 with no work.
This fixes the intel (and other) DRI drivers to report read formats that
should hit blit PBO readpixels paths.
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_mesa_LightModeli calls _mesa_LightModeliv, which uses the
params argument as an array.
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_mesa_Fogf calls _mesa_Fogfv, which uses the params argument
as an array.
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_mesa_TexParameteri calls set_tex_parameteri, which uses the
params argument as an array.
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_mesa_Fogi calls _mesa_Fogfv, which uses the params argument
as an array.
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_mesa_TexParameteri calls set_tex_parameterf, which uses the
params argument as an array.
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_mesa_TexParameterfv calls set_tex_parameteri, which uses the
params argument as an array.
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use union instead of casts
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_mesa_TexGenf calls _mesa_TexGenfv, which uses the params argument
as an array.
(cherry picked from commit ca5a7aadb4361e7d053aea8687372cd44cbd8795)
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_mesa_TexGeni calls _mesa_TexGeniv, which uses the params argument
as an array.
(cherry picked from commit d55fb7c835b56951f05a058083e7eda264ba192e)
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_mesa_TexParameterf calls set_tex_parameterf, which uses the params
argument as an array.
(cherry picked from commit 270d36da146b899d39e08f830fe34b63833a3731)
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