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My Mesa repository
Thomas White
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st_draw.c
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Author
2008-01-14
Fix problems with vertex shaders and the private draw module.
Brian
2008-01-01
unref buffer after drawing, fixes rastpos mem leak
Brian
2007-12-19
actually set the max_index. useful in the driver
Zack Rusin
2007-12-18
gallium: rationalize vertex_element state packet
Keith Whitwell
2007-12-10
XXX comments about some hard-coded values that need to be fixed
Brian
2007-12-10
Correct user VBO size.
Ben Skeggs
2007-12-09
gallium: support the full range of possible vertex types
Keith Whitwell
2007-12-09
add fence interfaces and buffer create flags to pipe_winsys
keithw
2007-12-07
New vbo_set_draw_func() to keep vbo context opaque to state tracker and tnl m...
Brian
2007-12-05
silence warning
Brian
2007-11-21
Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().
Brian
2007-11-16
adjustments so st_feedback_draw_vbo() can be used for glRasterPos
Brian
2007-11-06
Supply buffer usage hints to winsys.
José Fonseca
2007-10-31
Use ffvertex_prog.c code instead of t_vp_build.c code.
Brian
2007-10-29
Remove typedefs from enums.
Zack Rusin
2007-10-24
Fix glDrawElements + VBO rendering when ptr/offset is not zero.
Brian
2007-10-24
Revert "Undo indexOffset change (I think, git???)"
Brian
2007-10-24
Undo indexOffset change (I think, git???)
Brian
2007-10-15
GL_UNSIGNED_BYTE indexes
Brian
2007-10-15
Undo prev changes.
Brian
2007-10-15
GL_SELECT mode works now
Brian
2007-10-15
call pipe->set_vertex_buffer() after drawing/unreferencing.
Brian
2007-10-12
added assertion to be sure we don't exceed bitfield size
Brian
2007-10-11
rename some vars, updated comments
Brian
2007-10-11
remove unused tgsi_attrib_to_mesa_attrib()
Brian
2007-10-11
update st_feedback_draw_vbo()
Brian
2007-10-11
streamline st_draw_vbo() a bit more, free user-space buffers at end
Brian
2007-10-11
clean-up, streamline st_draw_vbo()
Brian
2007-10-10
Use winsys->user_buffer_create() to wrap user-space vertex arrays and element...
Brian
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-25
st_draw_vertices() no longer needs attribs[] array parameter
Brian
2007-09-20
remove #includes of tgsi_attribs.h
Brian
2007-09-20
checkpoint: TGSI_ATTRIB_x tokens no longer used
Brian
2007-09-20
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-19
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-19
Adding proper includes often helps with the warnings,
Zack Rusin
2007-09-19
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
grab vertex program pointer after state validation
Brian
2007-09-18
Checkpoint: rework shader input/output register mapping.
Brian
2007-09-18
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
Finishing up rename of the setup state to the rasterizer state.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-17
Plug in selection/feedback code.
Brian
2007-09-10
merge buffer_unreference(), buffer_reference()
Brian
2007-08-24
Fixup include paths after rename
Keith Whitwell
2007-08-23
map Mesa vertex attribs/arrays to TGSI attribs
Brian
2007-08-20
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
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