Age | Commit message (Collapse) | Author | |
---|---|---|---|
2001-05-16 | use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon) | Brian Paul | |
2001-05-14 | New triangle rasterization code. Store per-span initial/step values in the | Brian Paul | |
new triangle_span struct. Much cleaner code and possibilities for future optimizations. | |||
2001-05-03 | interpolate fog valus as floats, not fixed - fixed the swrast fog problem | Brian Paul | |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-08 | do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is defined | Brian Paul | |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | |
of potential problems | |||
2001-03-03 | optimized lambda calculation (Klaus Niederkrueger) | Brian Paul | |
2001-02-12 | fixed RGB over/underflow bug for tiny triangles (bug 128969) | Brian Paul | |
2001-02-06 | Overhaul of texture image handling. | Brian Paul | |
1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet. | |||
2001-01-29 | optimized lambda computation (Klaus Niederkrueger) | Brian Paul | |
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul | |
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups. | |||
2000-12-08 | minor comments, clean-up | Brian Paul | |
2000-11-21 | minor clean-ups (Klaus Niederkrueger) | Brian Paul | |
2000-11-19 | Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. | Brian Paul | |
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups. | |||
2000-11-13 | Cleanup of derived state calculation prior to seperating software T&L | Keith Whitwell | |
into a new directory. Specifically the handling of changes to lighting lighting space (light in model vs. light in eye) have been revamped. Moved several derived values used only by swrast into that directory. Removed direct calls to swrast_flush() from vbrender.c -- pushed into ctx->Driver.RenderFinish. Optimized flat-shading case in swrast_setup. | |||
2000-11-05 | Reorganized software rasterizer as a module which manages its own state, | Keith Whitwell | |
with tighter interfaces with the rest of the world. Proper documentation to come. | |||
2000-10-31 | Moved software rasterizer functionality to new directory. | Keith Whitwell | |