Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-03-28 | reset span.end to zero after rendering the span | Brian Paul | |
2002-03-27 | fixed inequality in an assertion | Brian Paul | |
2002-03-25 | removed a bad assertion | Brian Paul | |
2002-03-23 | Test implementation of proposed GL_EXT_shadow_funcs extension. This just | Brian Paul | |
generalizes the R/texture comparision operators to include all eight of the depth test comparisons. | |||
2002-03-19 | Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture | Brian Paul | |
memory. These can be overridden by applications which need to manage this memory specially. Contributed by Gerk Huisma. Also, new code for 8-bit -> 16-bit/channel texture image storage which fills in the least-significant bits properly. | |||
2002-03-19 | fix Intel C compiler warnings (Gerk Huisma) | Brian Paul | |
2002-03-16 | New mipmap lambda calculation. Previously, trilinear filtering could | Brian Paul | |
result in _very_ blurry textures. Still need to do some optimization of the new code in s_span.c | |||
2002-03-16 | Lots of changes related to framebuffer/window buffer resizing. Basically, | Brian Paul | |
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers(). | |||
2002-03-14 | fixed pointer arithmetic error in glCopyPixels | Brian Paul | |
2002-03-08 | new assertions, use INLINE macro (Klaus Niederkrueger) | Brian Paul | |
2002-03-01 | silence gcc warnings (Marc La France) | Brian Paul | |
2002-02-17 | Updated 1D/3D/cube mipmapping code to work like the new 2D code. | Brian Paul | |
2002-02-17 | Simplified fog code. | Brian Paul | |
2002-02-17 | don't include s_fog.h | Brian Paul | |
2002-02-17 | Lots of improvements in the 2D texture sampling code. Fewer function calls | Brian Paul | |
and no more switches inside loops. To do: give the 1D/3D/cube routines the same treatment. | |||
2002-02-17 | Optimized the interpolate_texcoords() function: | Brian Paul | |
Use fast approximation to log(). Check for dq==0 to avoid a per-pixel divide. | |||
2002-02-16 | removed dead code | Brian Paul | |
2002-02-15 | Finished up GL_ARB_depth_texture and GL_ARB_shadow. | Brian Paul | |
2002-02-15 | GL_ARB_window_pos fog fix | Brian Paul | |
2002-02-15 | uniformly pass texcoords as GLfloat [4] | Brian Paul | |
2002-02-15 | added alternate glBitmap code (disabled) | Brian Paul | |
2002-02-15 | added SPAN_SPEC flag in smooth_multitextured_line() | Brian Paul | |
2002-02-15 | fixed float->int conversion. Fix conditional for 16-bit Z buffer path | Brian Paul | |
2002-02-14 | minor clean-up | Brian Paul | |
2002-02-12 | fix compiler warning (windows) | Karl Schultz | |
2002-02-06 | added an assertion, fix typo | Brian Paul | |
2002-02-06 | fixed typo in depth_test_pixels(), should fix reported VTK failures | Brian Paul | |
2002-02-04 | Clean-up and remove dead code related to depth/stecil testing. | Brian Paul | |
2002-02-02 | Converted line drawing over to new span code, pb no longer used. | Brian Paul | |
Big clean-up of line drawing code. Removed many obsolete span processing functions. | |||
2002-02-02 | sw_span can now hold x/y arrays of fragment positions - getting ready to | Brian Paul | |
ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions. | |||
2002-01-31 | Clean-up and optimize alpha test code. | Brian Paul | |
Major clean-up of pixel zoom code. | |||
2002-01-30 | don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8 | Brian Paul | |
2002-01-28 | Still more texture/span simplification and clean-up. | Brian Paul | |
Updated comments, fixed indentation, etc. | |||
2002-01-28 | More span improvements. Removed _mesa_write_monocolor_span(). | Brian Paul | |
Removed last of span.filled* flags and Klaus's macros. More simplification of triangle functions. | |||
2002-01-28 | More span clean-up, mostly texture-related. | Brian Paul | |
_mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span(). Removed some unneeded triangle functions - more simplification possible. | |||
2002-01-27 | LOTS of changes, building upon Klaus's work. | Brian Paul | |
struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization. | |||
2002-01-21 | Klaus's latest patches and some clean-up | Brian Paul | |
2002-01-16 | changed PB (pixel buffer) to use texcoord[4] array | Brian Paul | |
2002-01-16 | set PB->haveSpec in line functions that emit specular color | Brian Paul | |
2002-01-16 | added another test in regions_overlap() (Klaus) | Brian Paul | |
2002-01-16 | latest changes from Klaus | Brian Paul | |
2002-01-15 | added some missing error checks | Brian Paul | |
2002-01-12 | don't apply scissor box in read_fast_rgba_pixels() | Brian Paul | |
2002-01-10 | Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere | Brian Paul | |
2002-01-09 | fixed GL_REPLACE / GL_RGB bug | Brian Paul | |
2002-01-09 | texture env color wasn't used correctly in GL_BLEND mode | Brian Paul | |
2002-01-08 | work-around for QNX compiler problem | Brian Paul | |
2002-01-06 | implemented vertex program point size control | Brian Paul | |
2001-12-19 | fix a comment typo | Brian Paul | |
2001-12-19 | have to clamp color+specular in _swrast_add_spec_terms_triangle()! (fixes ↵ | Brian Paul | |
Chimera bug) |