Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
To be included by X.org Makefile.am files so that lists of files don't need
to be hardcoded and frequently updated there.
|
|
debug) it's only used there.
|
|
|
|
|
|
|
|
|
|
comments
|
|
|
|
|
|
mipmap.c file.
|
|
|
|
sw_span object, rather than an explicit parameter.
|
|
|
|
|
|
clears
|
|
|
|
|
|
|
|
|
|
|
|
|
|
results of _swrast_update_fog_state().
Fixes bug where first frame of progs/samples/fog.c does not show fog.
|
|
|
|
|
|
|
|
|
|
|
|
"gl_" to match other structs.
|
|
|
|
|
|
|
|
Added some const qualifiers.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
in various places.
Note that ctx->Texture.CurrentUnit needs to be tested against Coord/Image
limits when referenced, not just in glActiveTexture().
|
|
- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
(ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
|