Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-23 | Fix the worst problems with dangling edgeflag references in | Keith Whitwell | |
display lists. These mainly arise from edgeflag being the only attribute no longer stored internally as a float and requiring various special case paths to accomodate it. | |||
2005-03-02 | use COPY_CLEAN_4V macro to replace using both ASSIGN_4V & COPY_SZ_4V | Alan Hourihane | |
2005-02-10 | mesa-tnl-0-to-NULL.patch from Jeff Muizelaar | Keith Whitwell | |
2005-01-22 | Determine ahead of time whether a display list will include vertices | Keith Whitwell | |
which have to be processed in the 'loopback' path. If so, send all vertices that way as the transition from playback->loopback has several problems. | |||
2004-11-27 | Change the dispatch offsets for the VertexAttrib*NV functions so they don't | Brian Paul | |
alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct. | |||
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-05-27 | Convert all calls using _glapi_Dispatch to use the new GL_CALL macro. | Ian Romanick | |
2004-04-26 | bring over build fixes from stable branch | Alan Hourihane | |
2004-04-20 | Simplify last fix slightly, apply to vtx paths as well. | Keith Whitwell | |
2004-04-20 | When upgrading copied vertices, distinguish between an attribute | Keith Whitwell | |
entering a vertex for the first time and one which was already present but increasing its size. Fixes Brian's normal.c bug. | |||
2004-04-02 | fix bad array indexing in _save_current_init() that caused context state to ↵ | Brian Paul | |
get clobbered | |||
2004-04-02 | disabled naughty cheats and protected the choosers behind AllowCodeGen | Daniel Borca | |
2004-04-02 | added codegen'ed choosers | Daniel Borca | |
2004-02-24 | glDrawArrays loop was wrong | Brian Paul | |
2004-01-31 | don't call gl functions directly, jump through _glapi_Dispatch table | Brian Paul | |
2004-01-15 | Cosmetic changes. | Brian Paul | |
Added a bunch of const qualifiers. Use _mesa_memcpy() instead of memcpy(), etc. | |||
2004-01-08 | keeping things safe: sanity check back | Daniel Borca | |
2004-01-08 | removed unnecessary (now) sanity check | Daniel Borca | |
2004-01-07 | sanity check for vertex counter | Daniel Borca | |
2003-12-09 | Call UpdateMaterials when they have changed | Keith Whitwell | |
2003-12-06 | Relax assertion to account for empty primitives. | Keith Whitwell | |
2003-12-05 | Backout last change on the displaylist path to fix gears (and probably | Keith Whitwell | |
everything else). | |||
2003-12-05 | include glheader.h first, to prevent warnings about GLAPIENTRYP being redefined | Brian Paul | |
2003-12-04 | Add missing GLAPIENTRY | Karl Schultz | |
2003-12-03 | Ensure PRIM_BEGIN marker isn't lost when incomplete primitives are wrapped. | Keith Whitwell | |
2003-11-25 | fix assorted g++ warnings | Brian Paul | |
2003-11-25 | Remove unnecessary usage of __FUNCTION__. | Brian Paul | |
#define MESA_FUNCTION to __FUNCTION__ if MESA_DEBUG is defined. | |||
2003-11-24 | Merge vtx-0-2-branch | Keith Whitwell | |