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path: root/src/mesa/vbo/vbo_exec_draw.c
AgeCommit message (Collapse)Author
2008-05-16fix an attr/src mix-up when setting-up/binding vertex arraysBrian Paul
This fixes problems with incorrect material coefficients when glMaterial is called per-vertex.
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵Brian
of -I flags.
2007-02-26Fix #10071 - wrong max_index in vbo draw_prims. (Papadakos Panagiotis)Aapo Tahkola
2007-01-25re-fix bug 9062 in vbo codeRoland Scheidegger
2006-10-30Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that ourKeith Whitwell
NV_vertex_program implementation has slightly incorrect aliasing behaviour. I think this is reasonable given the simplification and the fact that the mainstream ARB_vp continues to have the correct behaviour.
2006-10-30better handling of current attributes. Trivial dlist and varray tests workKeith Whitwell
2006-10-29Checkpoint of new vbo-building code. Currently builds regular arraysKeith Whitwell
rather than VBO's - VBOs are easy but need to look closer at the driver interface. The trivial/tri demo works.