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My Mesa repository
Thomas White
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mesa
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x86
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glapi_x86.S
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2003-03-29
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program en...
Brian Paul
2002-11-07
added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElements
Brian Paul
2002-11-07
added missing 1.4 glFogCoord functions
Brian Paul
2002-09-06
fixed glSampleCoverage typo
Brian Paul
2002-09-06
added GL_EXT_stencil_two_side and GL_NV_fence
Brian Paul
2002-09-06
added OpenGL 1.4 entrypoints
Brian Paul
2002-06-30
Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...
Brian Paul
2002-06-11
Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)
Brian Paul
2002-05-29
Added GL_NV_point_sprite functions: glPointParameteri[v]NV().
Brian Paul
2002-05-27
updated vertex program dispatch
Brian Paul
2002-04-02
DJGPP updates
Brian Paul
2001-12-14
vertex program check-in
Brian Paul
2001-12-04
dispatch changes to minimize hassle with XFree86 libGL
Brian Paul
2001-11-18
added test implementation of GL_ARB_window_pos
Brian Paul
2001-11-18
API dispath updates
Brian Paul
2001-10-17
added new entrypoints for 1.3
Brian Paul
2000-12-26
Major rework of tnl module
Keith Whitwell
2000-10-27
Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.c
Brian Paul
2000-09-06
replaced ## with CONCAT macro
Brian Paul
2000-05-18
DeleteTexturesEXT was missing
Brian Paul
2000-05-18
now generated from bin/glx86asm.py script
Brian Paul
2000-02-24
added more entrypoints
Brian Paul
2000-02-24
added more extension entrypoints
Brian Paul
2000-01-28
include glapioffset.h instead of ../glapioffsets.h
Brian Paul
2000-01-17
renamed _mesa_Dispatch to _glapi_Dispatch, misc clean-up
Brian Paul
2000-01-17
added copyright info
Brian Paul
2000-01-16
x86 assembly dispatch
Josh Vanderhoof
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