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2009-06-16
i965: handle OPCODE_SWZ in the glsl path
Roland Scheidegger
2009-06-16
mesa: fix incorrect viewport clamping in _mesa_set_viewport()
Brian Paul
2009-06-16
mesa: fix REMAINDER() macro
Brian Paul
2009-06-15
Merge branch 'arb_map_buffer_range'
Brian Paul
2009-06-15
intel: Release fb backing regions in intelDestroyBuffer()
Shuang He
2009-06-15
mesa: Always return a value.
José Fonseca
2009-06-15
mesa: Use appropriate float/integer types.
José Fonseca
2009-06-15
mesa: Use type modifier for float constants.
José Fonseca
2009-06-15
mesa: Use integer type with appropriate sign.
José Fonseca
2009-06-15
mesa: revert some recent VBO buffer object refcounting changes
Brian Paul
2009-06-15
enable ARB_half_float_pixel for intel drivers
Roland Scheidegger
2009-06-15
intel: fix (cosmetic) typo flag used twice
Roland Scheidegger
2009-06-15
r300: fix 3D textures
Maciej Cencora
2009-06-12
i965: interpolate colors with perspective correction by default
Brian Paul
2009-06-12
mesa: use larger initial refcount for NullBufferObj
Brian Paul
2009-06-12
mesa: use _mesa_reference_buffer_object() in a few places
Brian Paul
2009-06-12
mesa: use _mesa_reference_buffer_object() in a few places
Brian Paul
2009-06-12
r300: add support for EXT_texture_sRGB
Maciej Cencora
2009-06-12
set/mesa: enable GL_NV_texture_env_combine4
Brian Paul
2009-06-12
st/mesa: additional debug code (disabled)
Brian Paul
2009-06-12
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-12
mesa: Enable uploads of only depth to z24s8 textures
Jakob Bornecrantz
2009-06-12
radeon: fix size of mipmap texture array
Dave Airlie
2009-06-12
radeon/r200/r300: fix max texture levels assert
Dave Airlie
2009-06-12
Merge remote branch 'main/radeon-rewrite'
Dave Airlie
2009-06-11
r300: fix VAP setup
Maciej Cencora
2009-06-11
r300: fix for SW TCL path
Maciej Cencora
2009-06-11
r300: don't send unused attributes for SW TCL path
Maciej Cencora
2009-06-11
r300: send only RS_IP_* regs that we are going to use
Maciej Cencora
2009-06-11
r300: fix RS setup when no colors and textures are sent to FP
Maciej Cencora
2009-06-11
r300: r500 fragment program fixes
Maciej Cencora
2009-06-11
radeon: increase max bo count
Maciej Cencora
2009-06-11
r300: fix a GPU lock up
Maciej Cencora
2009-06-11
r300: fix vertex program bug
Maciej Cencora
2009-06-11
r300: move some code for easier debugging
Maciej Cencora
2009-06-11
r300: print vertex program when debugging is enabled
Maciej Cencora
2009-06-11
r300: fix output register allocation for vertex shaders
Maciej Cencora
2009-06-11
r300: hw doesn't support saturation for tex instructions
Maciej Cencora
2009-06-11
mesa: rework vertex shader output / fragment shader input attribute matching
Brian Paul
2009-06-11
mesa: add default function for ctx->Driver.CheckQuery() hook
Brian Paul
2009-06-11
Merge branch 'mesa_7_5_branch'
José Fonseca
2009-06-11
mesa: Use new pf_is_depth_and_stencil inline.
José Fonseca
2009-06-11
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.
José Fonseca
2009-06-11
mesa: Remove dead code.
José Fonseca
2009-06-11
st/mesa: fix typo s/BFC0/BFC1/
Brian Paul
2009-06-11
vbo: fix assertion, #define IMM_BUFFER_NAME
Brian Paul
2009-06-11
Merge branch 'mesa_7_5_branch'
José Fonseca
2009-06-11
mesa: Only do read write when we don't have a depth value to write
Jakob Bornecrantz
2009-06-11
mesa: Take the format from the right structure.
José Fonseca
2009-06-11
meas: Use a read/write transfer when writing stencil component, but not touch...
José Fonseca
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