Age | Commit message (Collapse) | Author |
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Adding constants is used in a number of non-native instruction
rewrites, and it required us to keep copies of modified gl_programs
around. This is a first step towards ending this.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Unfortunately, this does cause some code duplication (which we can hopefully
eliminate eventually).
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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This is just the first step of refactoring. The separation is not yet
clean enough with this commit.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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De facto, vertex programs were translated immediately in all situations,
so let's just stop pretending that we do lazy translation.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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The goal is to convert both Mesa and TGSI programs into an intermediate format
that happens to be convenient for us.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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This is all part of untangling the compiler from the classic driver, so that
it may be used in Gallium without depending on Mesa stuff if possible
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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The copy is still needed because some program transforms add state variables
or constants.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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This is to prepare more experimentation and possible internal changes in the
compiler.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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In preparation of using TGSI, where we cannot easily predict the number
of instructions.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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This is in preparation of sharing the fragment program compiler with Gallium:
Compiler code is moved into its own directory and modified so that it no
longer depends on driver structures.
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
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This fixes problem that glxinfo was reporting r600+ cards as unknown.
Signed-off-by: Pauli Nieminen <suokkos@gmail.com>
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We weren't allocating enough gprs for the fragment shader
in some cases. There are likely other issues that still need
to be sorted out for textures, but at least they now work.
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fixes engine demo
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set VGT NUM_INSTANCES as part of the draw command rather
than as state as recommended by the pm4 guide. Also,
use the NUM_INSTANCES packet.
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noticed by vehemens on IRC.
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For consistency
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for consistency with the rest of the code.
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These attributes still need work, but it shouldn't hurt to
enable them.
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For address register we always use X component
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Remove the need to have a pointer in this struct by just including
the immediate data inline. Having a pointer in the struct introduces
complications like needing to alloc/free the data pointed to, uncertainty
about who owns the data, etc. There doesn't seem to be a need for it,
and it is unlikely to make much difference plus or minus to performance.
Added some asserts as we now will trip up on immediates with more
than four elements. There were actually already quite a few such asserts,
but the >4 case could be used in the future to specify indexable immediate
ranges, such as lookup tables.
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This fixes segfaults in apps like teapot and tunnel
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This reverts commit cc893d9a98255d3c26df7123ba5cc02e478c9328.
Richard has the proper fix.
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not working yet
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We need to emit a relocation for pitch register so that kernel can
check and properly setup tiling on the color buffer.
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