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path: root/src/mesa
AgeCommit message (Expand)Author
2009-06-19Always free image offsets memory when re-initializing texture image fields.Michel Dänzer
2009-06-19mesa: make buffer object-related driver fallback functions staticBrian Paul
2009-06-19mesa: create/destroy buffer objects via driver functionsBrian Paul
2009-06-19Merge branch 'ext-provoking-vertex'Brian Paul
2009-06-18mesa: fix first provoking vertex mode for unfilled tri stripsBrian Paul
2009-06-18mesa: protect Elements against multiple definitionsKeith Whitwell
2009-06-17intel: remove extra \n from warning stringBrian Paul
2009-06-17i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison
2009-06-17i965: send all warnings through _mesa_warning()Robert Ellison
2009-06-17i965: fix segfault on low memory conditionsRobert Ellison
2009-06-17Fast path when rebinding the same texture in single context environmentIan Romanick
2009-06-17i915: Don't put VBOs in graphics memory unless required for an operation.Eric Anholt
2009-06-17i915: Fall back on NPOT textured metaops on 830-class.Eric Anholt
2009-06-17i915: Restore the Viewport and DepthRange functions on 8xx.Eric Anholt
2009-06-17i956: Make state dependency of SF on drawbuffer bounds match Mesa's.Eric Anholt
2009-06-17intel: Don't complain on falling back from PBO fastpaths.Eric Anholt
2009-06-17mesa: Mark FBOs with compressed color attachments as FBO-incomplete.Eric Anholt
2009-06-17i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers.Eric Anholt
2009-06-17i915: Only use the new 945 cube layout for compressed textures.Eric Anholt
2009-06-17i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt
2009-06-17i965: Fix register allocation of GLSL fp inputs.Eric Anholt
2009-06-17intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-06-17intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
2009-06-17intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt
2009-06-17intel: Map write-only buffer objects through the GTT when possible.Eric Anholt
2009-06-17mesa: rework viewport/scissor initialization codeBrian Paul
2009-06-17mesa: added null ptr check in Fake_glXCreatePixmap()Brian Paul
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Brian Paul
2009-06-17mesa driconf: Add macro to specify an option with a quoted default value.Thomas Hellstrom
2009-06-17i965: Add decode for the G4X x,y offset in surface state.Eric Anholt
2009-06-17i965: Fix up texture layout for small things with wide pitches (tiled)Eric Anholt
2009-06-17i965: Fall back or appropriately adjust offsets of drawing to tiled regions.Eric Anholt
2009-06-18r300: use vbo_split_prims to split up large vertex buffers.Dave Airlie
2009-06-17i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.Eric Anholt
2009-06-18radeon: don't re-add BOs to validate listDave Airlie
2009-06-17glsl: call _mesa_postprocess_program(), disabledBrian Paul
2009-06-17mesa: silence warningBrian Paul
2009-06-17mesa: added _mesa_postprocess_program() to aid shader debuggingBrian Paul
2009-06-17radeon: Flush command buffer on viewport changeJerome Glisse
2009-06-17r300: don't emit vap index offset on r5xx hw when using csJerome Glisse
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Dave Airlie
2009-06-17radeon: fix warnings in wrapper with libdrmDave Airlie
2009-06-16Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-16i965: fix bugs in projective texture coordinatesBrian Paul
2009-06-16i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger
2009-06-16mesa: fix incorrect viewport clamping in _mesa_set_viewport()Brian Paul
2009-06-16mesa: fix REMAINDER() macroBrian Paul
2009-06-15Merge branch 'arb_map_buffer_range'Brian Paul
2009-06-15intel: Release fb backing regions in intelDestroyBuffer()Shuang He
2009-06-15mesa: Always return a value.José Fonseca