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AgeCommit message (Expand)Author
2007-08-24set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenvBrian
2007-08-24Add support for more surface types in sp_surface.cBrian
2007-08-24Hook-up SSE2 to VS.michal
2007-08-24Indent. Remove GL dependencies. Simplify. Add rtasm instructions.michal
2007-08-24Add tgsi_sse2.michal
2007-08-24remove deleted i915_state_fragprog.cBrian
2007-08-24fix a tracking of changed lighting stateBrian
2007-08-24add some warnings about bitmaps/copypixelsBrian
2007-08-24disable debugkeithw
2007-08-24remove dead filekeithw
2007-08-24have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena...keithw
2007-08-24sampler state tweakskeithw
2007-08-24Fix user-defined clip planes. They seem to work properly now.Brian
2007-08-24re-enable compute_clipmask() callBrian
2007-08-24emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as neededBrian
2007-08-24Fixup include paths after renameKeith Whitwell
2007-08-24Rename tgsi "core" directoryKeith Whitwell
2007-08-23track more vertex-related state changesBrian
2007-08-23added GL_STENCIL_INDEX8_EXTBrian
2007-08-23fix-up stencil buffersBrian
2007-08-23check for null ptr in xm_buffer_unreference()Brian
2007-08-23Use vertex_info struct for softpipe - lots of clean-up.Brian
2007-08-23remove dead codeBrian
2007-08-23Vertex shader outputs are now tightly packed into the output slots.Brian
2007-08-23Need to copy header->edgeflags to tmp when creating new prim_header.Brian
2007-08-23minor improvement to get_vertex() in-use flag settingBrian
2007-08-23fix an edgeflag logic error, see commentsBrian
2007-08-23fix incorrect vertex index for POLYGON drawingBrian
2007-08-23get rid of VERT_RESULT_ usageBrian
2007-08-23map Mesa vertex attribs/arrays to TGSI attribsBrian
2007-08-23Checkpoint: new vertex/fragment attribute namingBrian
2007-08-23TGSI_ATTRIB_ tokensBrian
2007-08-23define new TGSI_ATTRIB_ tokens for program inputs/outputs, plus translation f...Brian
2007-08-23comment about code duplicationBrian
2007-08-23clean-up commentsBrian
2007-08-23remove dead/debug code, misc clean-upBrian
2007-08-23Checkpoint commit: i915 texture works, use new vertex_info structBrian
2007-08-23Define a re-usable vertex_info structure to describe vertex layouts.Brian
2007-08-23For the time being, interpolate Z in shade_quad() rather in the shader.Brian
2007-08-22Checkpoint: texture image and sampler state handling, plus better vertex form...Brian
2007-08-22fix assertions in swizzle()Brian
2007-08-22more debug outputBrian
2007-08-22Need to store vendor and renderer strings in the context.Brian
2007-08-22remove old draw_vertices()Brian
2007-08-22Add deco_caps.c.michal
2007-08-22First pass on tgsi deco.michal
2007-08-22Include headers.michal
2007-08-22New file.michal
2007-08-22New file.michal
2007-08-22Sampler state code now compiles and is built. Not tested yet.Brian