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2009-10-29intel: remove debug codeBrian Paul
2009-10-29mesa: consolidate some code in _mesa_GetCompressedTexImageARB()Brian Paul
2009-10-29intel: added fast memcpy path for glGetTexImage()Brian Paul
2009-10-29mesa: move pixels==NULL check in glGetTexImage()Brian Paul
2009-10-29mesa: consolidate some code in _mesa_GetTexImage()Brian Paul
2009-10-29mesa: move, clean-up _mesa_print_texture()Brian Paul
2009-10-29mesa: fix some tests in subtexture_error_check2()Brian Paul
Don't use hard-coded compressed block sizes. Update comments and error strings.
2009-10-29mesa: remove unneedded is_srgb_teximage() functionBrian Paul
Use _mesa_get_format_color_encoding() function instead.
2009-10-29glsl: make shader substitution a little betterBrian Paul
2009-10-29st/mesa: fix PIPE_FORMAT_X8Z24 <> MESA_FORMAT_X8_Z24 conversionDavid Heidelberger
Signed-off-by: David Heidelberger <d.okias@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2009-10-29st/mesa: Add conversion from PIPE_FORMAT_X8Z24_UNORM to MESA_FORMAT_S8_Z24.David Heidelberger
Fix glxgears and openarena for Nouveau (no more asserts and crash). Signed-off-by: David Heidelberger <d.okias@gmail.com Signed-off-by: Brian Paul <brianp@vmware.com>
2009-10-29st/mesa: Fix nouveau glxinfo after merging texformat-rework.David Heidelberger
Signed-off-by: David Heidelberger <d.okias@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2009-10-29mesa: move declaration to prevent unused var warningBrian Paul
2009-10-29mesa: Fix compilation errors and warnings when features are disabled.Chia-I Wu
Some of the fixes are cherry-picked from opengl-es branch. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-29mesa/main: Make FEATURE_texture_s3tc follow feature conventions.Chia-I Wu
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-29mesa/main: Make FEATURE_texture_fxt1 follow feature conventions.Chia-I Wu
Also remove the unused initialization and GLchan fetch functions. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-29mesa/main: Never return NULL in _mesa_get_texstore_func.Chia-I Wu
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-10-29radeon: fix incorrect Z format in radeon_alloc_renderbuffer_storage()Brian Paul
And update error message.
2009-10-29r300g: Fix bytes_per_line calculation error while displaying surfaceCooper Yuan
2009-10-28swrast: added bracesChia-I Wu
2009-10-28mesa: remove old, unused #defineBrian Paul
2009-10-28mesa: re-remove s3v and trident driver filesBrian Paul
These were removed from master but a few files came back from the texformat-rework branch.
2009-10-28mesa: move some gl_texture_image and gl_renderbuffer fields aroundBrian Paul
2009-10-28mesa: minor code movementBrian Paul
2009-10-28Merge branch 'texformat-rework'Brian Paul
Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c
2009-10-28swrast: fix RGB, RGBA texturing codeBrian Paul
Fix backward component ordering for RGB textures. Only optimize RGBA texture case if running little endian. This restriction could be lifted with a little work.
2009-10-28swrast: check for single texture unit in _swrast_choose_triangle()Brian Paul
2009-10-28swrast: clean up and remove dead code in triangle functionsBrian Paul
2009-10-28swrast: fix texel decoding in opt_sample_rgba_2d()Brian Paul
2009-10-28mesa: choose texture format in _mesa_get_fallback_texture()Brian Paul
2009-10-28Merge branch 'mesa_7_6_branch'Brian Paul
2009-10-28mesa: Fix memory leak if we run out of memoryVinson Lee
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-10-28st/xorg: fix src coordinates in the video acceleration pathsZack Rusin
2009-10-28r600: add occlusion query supportAlex Deucher
Based on initial patch from Stephan Schmid <stephan_2303@gmx.de>. Basic idea is to dump the zpass count at the start and end of the query and subtract to get the total number of visible fragments. HW writes alternating qwords for up to 4 DBs. On the first pass, we start at buffer address + 0; on the second pass, we start at buffer address + 8 (bytes). The resulting buffer at the end of the query looks like: qw[0]: db0 start qw[1]: db0 end ... qw[6]: db3 start qw[7]: db3 end The MSB of each qword is the valid bit and the lower 63 bits are the zpass count for that DB. OQ on RV740 is disabled at the moment as it only seems to report results for half of its DBs. This needs further investigation. Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2009-10-28r300g: Use u_trim_pipe_prim to prevent lockups from incorrect vert counts.Corbin Simpson
Adapted from osiris' version on his tree.
2009-10-28r300g: Keep texture formats organized.Corbin Simpson
2009-10-28r300g: add some texture formatsMaciej Cencora
2009-10-28r300g: Clear up a bit of the buffer reference stuff.Corbin Simpson
Still need to actually get reference info from winsys somehow. Doing added buffers is easy, but knowing whether a flush has happened is a bit tricky.
2009-10-28r300g: Fix XXX.Corbin Simpson
Nothing strange here.
2009-10-28r300g: fix emitting the stencil-ref and alpha-ref valuesMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> DSA really needs its head examined someday. ~ C.
2009-10-28r300g: fix the WRAP_T mode when using 1D texturesMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-10-28r300g: fix blending and do some optimizationsMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-10-28mesa/st: fix crash in st_texture_image_copyMarek Olšák
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
2009-10-28intel: Fix memory leak in case of renderbuffer bad formatVinson Lee
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-10-28Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/shader/lex.yy.c src/mesa/shader/program_lexer.l
2009-10-28mesa: remove unneeded #includesBrian Paul
2009-10-28mesa: include imports.h to silence warningBrian Paul
2009-10-28intel: Fix memory leak in event of mip tree allocation failureVinson Lee
Signed-off-by: Brian Paul <brianp@vmware.com>
2009-10-28llvmpipe: Make sure the JIT engine and X86 target are linked on MSVC build.José Fonseca
Basically mimic the llvm 2.6 way of linking execution engines and targets.
2009-10-28util: Drop return value from cpuid().José Fonseca