Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-05-22 | r300: Implement SetTexOffset hook. | Michel Dänzer | |
2007-05-22 | Add interfaces for overriding texture images with driver specific 'offsets'. | Michel Dänzer | |
To be used by AIGLX for GLX_EXT_texture_from_pixmap without several additional data copies. | |||
2007-05-22 | Fix xserver build after recent XMesa changes. | Michel Dänzer | |
Only build tested. | |||
2007-05-21 | get rid of GenTexturesLock, used ctx->Shared->Mutex | Brian | |
2007-05-21 | remove the unused texobj Mutex field | Brian | |
2007-05-21 | remove a VMS-ism that doesn't seem needed elsewhere | Brian | |
2007-05-21 | improve some comments, clean-up formatting | Brian | |
2007-05-21 | remove some whitespace | Brian | |
2007-05-21 | return True for GLX_Y_INVERTED_EXT query | Brian | |
2007-05-22 | fog: fix potential issues with generated vp using fog | Roland Scheidegger | |
Change the generated vertex programs (tnl/brw) to follow the same logic as the tnl fog wrt using absolute value, and sync them up a bit (untested). | |||
2007-05-22 | fog: fix issues with negative fog coords (may fix #10529) | Roland Scheidegger | |
Rework tnl fog a bit. Make sure we always use ABS(eyez) when fog coord source is depth, OTOH it does not seem to be necessary to use it (as was done before in some cases) if fog coord source is fogcoord (just to save some work). This fixes tests/fog (the first 2 cases) with i915/i915tex. | |||
2007-05-22 | make sure optimized fog params get updated | Roland Scheidegger | |
2007-05-22 | i915/i915tex: minor cleanup (remove unneeded function call | Roland Scheidegger | |
2007-05-22 | unbreak 3d textures (typo when setting tex layout) | Roland Scheidegger | |
2007-05-21 | if light position is local, treat it as a homogeneous coord and divide by W ↵ | Brian | |
(see bug 11009) | |||
2007-05-20 | Overhaul/simplify SWvertex and SWspan attribute handling. | Brian | |
Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions. | |||
2007-05-20 | add missing right-paren | Brian | |
2007-05-20 | r300: Added TODO comment regarding immediate mode implementation. | Oliver McFadden | |
2007-05-20 | r300: Just use "inline" rather than "__inline__". | Oliver McFadden | |
2007-05-19 | need to copy new 1D/2D array texture objects in _mesa_PushAttrib() | Brian | |
2007-05-19 | Implement GLX_EXT_texture_from_pixmap. | Brian | |
Could be done more efficiently... but works. | |||
2007-05-19 | fix miptree layout (i915) for small compressed mipmaps | Roland Scheidegger | |
This seems to work now. Also fix i945 set_level_info, need to match i915 behaviour for storing mip height, as it's assumed to be the mip width (in texels) elsewhere and the division by 4 is done later (untested). | |||
2007-05-19 | fix copy & paste bug of previous commit, breaking dxt5 formats | Roland Scheidegger | |
2007-05-19 | fix miptree comparison with compressed textures | Roland Scheidegger | |
TexelBytes is always 0 with compressed textures, thus would never match mt->cpp. This caused constant blitting around of textures, and it fixes at least the horrible performance of Q3 if compressed textures are enabled. | |||
2007-05-19 | fix small s3tc mipmaps (#10968) | Roland Scheidegger | |
make sure that always whole blocks are uploaded. (May still not work correctly if the top mip map is not at least a full block, that is 4 pixels wide - not sure, but probably doesn't happen in real world) | |||
2007-05-18 | fix STATE_HALF_VECTOR value (bug 10987) | Brian | |
2007-05-17 | change max anisotropy test | Christoff Brill | |
2007-05-17 | use R200_DEBUG for debug output | Christoff Brill | |
2007-05-17 | remove CVS/XFree86 keywords | Christoff Brill | |
2007-05-17 | get rid of needless static function declarations at top of file | Brian | |
2007-05-17 | In DestroyPbuffer(), use GetReq() intead of GetReqExtra(). See bug 10983. | Brian | |
2007-05-17 | Add missing _EXT suffix to 2D_ARRAY target enums. | Ian Romanick | |
2007-05-17 | Add array texture targets to list that can use compressed formats. | Ian Romanick | |
2007-05-17 | Refactor determining whether a texture target can use compressed format | Ian Romanick | |
2007-05-17 | make srcPtr param to make_1d_stack_mipmap() const | Brian | |
2007-05-17 | r300: Removed the radeon_vertex_buffer structure. | Tommy Schultz Lassen | |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick | |
Shadow sampling from texture arrays is still not implemented. Everything else should be there, though. | |||
2007-05-15 | Bring framebuffer_texture's error checking more in-line with the spec. | Ian Romanick | |
2007-05-14 | master/trunk is now for Mesa 7.1 devel: bump versions | Brian | |
2007-05-14 | in __glXGetArrayType() return type, not enabled (bug 10938) | Bruce Merry | |
2007-05-14 | comment about fixing uniform structs | Brian | |
2007-05-13 | r300: Enable the non-user-buffers code to compile. | Oliver McFadden | |
2007-05-13 | r300: Use e32(0x0) rather than e32(0); makes greping for hex values easier. | Oliver McFadden | |
2007-05-13 | r300: Use the defined values when writing to R300_RS_ROUTE_0. | Oliver McFadden | |
2007-05-13 | r300: Use the defined values when writing to R300_SE_VTE_CNTL. | Oliver McFadden | |
You can verify this is correct with the following code. assert (0x043f == (R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA | R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA | R300_VPORT_Z_OFFSET_ENA)); | |||
2007-05-13 | r300: Added a TODO comment for the R300_VAP_INPUT_ROUTE_[01]_0 values. | Oliver McFadden | |
2007-05-13 | r300: Changed some more functions to static functions. | Oliver McFadden | |
This required reordering some of the functions which is why the diff is a little larger. | |||
2007-05-13 | r300: Changed a couple of functions in r300_state.c to static functions. | Oliver McFadden | |
2007-05-13 | r300: Removed the unused r300_aos_rec (replaced by r300_dma_region) structure. | Oliver McFadden | |
2007-05-13 | r300: Use #if 0 for disabled code, rather than commenting it out. | Oliver McFadden | |