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2009-12-26
softpipe: Flush draw module when fragment pipeline state changes.
José Fonseca
2009-12-26
llvmpipe: Treat state changes systematically.
José Fonseca
2009-12-26
i965: Extra asserts on flow control instructions to clarify for clang.
Eric Anholt
2009-12-26
i965: Clean up double initialization of dst_flags from a rebase resolve.
Eric Anholt
2009-12-26
i965: Fix setup of immediate types for gen4 disasm.
Eric Anholt
2009-12-26
llvmpipe: Use comments and more code from softpipe's is_texture_referenced im...
José Fonseca
2009-12-26
softpipe: Flush draw module before switching framebuffer.
José Fonseca
2009-12-26
llvmpipe: Flush draw module before switching framebuffer.
José Fonseca
2009-12-26
tgsi: Don't dump parenthesis for negation.
José Fonseca
2009-12-26
python: Update python state tracker and samples for recent interface changes.
José Fonseca
2009-12-26
trace: Fix transfer size computation.
José Fonseca
2009-12-26
svga: Allow to dump an individual command.
José Fonseca
2009-12-26
r300g: fixup for GS additions
Dave Airlie
2009-12-25
gallium: remove TGSI_SEMANTIC_VERTICES
Zack Rusin
2009-12-25
draw: disable some debugging output coming from the geometry shaders
Zack Rusin
2009-12-25
gallium: geometry shader can be always enabled and we don't need a cap for that
Zack Rusin
2009-12-25
util: put vertices_per_primitive function in its proper location
Zack Rusin
2009-12-25
draw/tgsi: fix geometry shader input/output swizzling
Zack Rusin
2009-12-25
tgsi: dump the indices correctly when dealing with 2d arrays
Zack Rusin
2009-12-25
tgsi: fix property parsing/building
Zack Rusin
2009-12-25
python: fix python state tracker after some latest changes
Zack Rusin
2009-12-25
softpipe: make it possible to dump geometry shader from the softpipe
Zack Rusin
2009-12-25
tgsi: add missing support for two dimensional arrays in various places
Zack Rusin
2009-12-25
python/gs: fix the example
Zack Rusin
2009-12-25
gallium: add an inline that returns number of vertices per primitive
Zack Rusin
2009-12-25
softpipe/gs: don't crash with null shader
Zack Rusin
2009-12-25
gs: fix drivers so they work with geometry shaders
Zack Rusin
2009-12-25
tgsi: make the tgsi assembly parser report line/column on error
Zack Rusin
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-24
i965g: get trivial/tri working again after edgeflag changes
Keith Whitwell
2009-12-24
i965g: strict aliasing changes
Keith Whitwell
2009-12-24
gallium/util: quieten compiler
Keith Whitwell
2009-12-24
i965g: calculate depth min/max
Keith Whitwell
2009-12-24
nv50: support TGSI_OPCODE_CONT
Christoph Bumiller
2009-12-24
nv50: make edgeflags work
Christoph Bumiller
2009-12-23
llvmpipe: Install unit tests on build/xxx/bin
José Fonseca
2009-12-23
util: Define common dynamic library extensions.
José Fonseca
2009-12-23
gallium: only create pipe buffer when size is nonzero
Maarten Maathuis
2009-12-23
glsl/pp: move static functions out of header file
Keith Whitwell
2009-12-23
glsl/pp: quieten compiler about missing case statements
Keith Whitwell
2009-12-23
i965g: Rename {pf->util_format}_is_depth_or_stencil()
Tomas Carnecky
2009-12-23
[i965] Rename {pf -> util}_format_is_depth_or_stencil()
Tomas Carnecky
2009-12-22
intel: Replace some gen3 IS_* checks with context structure usage.
Eric Anholt
2009-12-22
intel: Replace IS_965 checks with context structure usage.
Eric Anholt
2009-12-22
intel: Replace IS_G4X() across the driver with context structure usage.
Eric Anholt
2009-12-22
intel: Replace IS_IGDNG checks with intel->is_ironlake or needs_ff_sync.
Eric Anholt
2009-12-22
mesa: Fix a NULL deref in glDeleteFragmentShaderATI(badname);
Eric Anholt
2009-12-22
mesa: remove unnecessary store.
Eric Anholt
2009-12-22
mesa: Remove an unnecessary store reported by clang.
Eric Anholt
2009-12-22
intel: Fix leakage of active texture state in glBitmap fp metaops.
Eric Anholt
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