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2004-11-15moved windoze specific code outside drivers/glide/Daniel Borca
2004-11-15work around a bug in gcc 3.3.3 (which duplicates ASM block)Daniel Borca
2004-11-15fix _mesa_image_address2d invocationDaniel Borca
2004-11-15use float constantsDaniel Borca
2004-11-15use parentheses to avoid warningDaniel Borca
2004-11-15the win32 interface will be moving under windows/Daniel Borca
2004-11-12enable hw quad primitive for swtclRoland Scheidegger
2004-11-12add LOCK_HARDWARE/UNLOCK_HARDWARE to radeonClear so state gets updated which ↵Roland Scheidegger
hopefully fixes lockups (?) (from r200 driver)
2004-11-12(from r200 driver) If an application cleared before any state had been ↵Roland Scheidegger
emitted, that clear would happen before any state had been set, causing a hang later on. Fix this by calling radeonFlush instead of FIREVERTICES (which checks if any state has been emitted but not flushed, before calling Flush) in radeonClear. While here, add some more debugging info which was useful, and remove an unnecessary save/restore in BackUpAndEmit.
2004-11-12fix quads to use GL_QUADS instead of GL_TRIANGLES as primitiveRoland Scheidegger
2004-11-12added a few sanity checksDaniel Borca
made coding style a bit more consistent
2004-11-12added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device driversDaniel Borca
2004-11-12wip hack for EXT_stencil_two_sideDaniel Borca
2004-11-12pop(stencil) for EXT_stencil_two_sideDaniel Borca
2004-11-12brown paper bag, r100 can't do hardware quads.Adam Jackson
2004-11-12make render_quads_verts call EMIT_PRIM with the arguments in the right order,Adam Jackson
and enable hardware quads on r200 and radeon. samples/prim renders quads correctly now.
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
2004-11-10added shaderobjects.cBrian Paul
2004-11-10add some chip idsRoland Scheidegger
2004-11-09do clipping prior to XGetImage, just in case the image would extend beyond ↵Brian Paul
the screen's bounds
2004-11-09use the new _mesa_clip_readpixels() routineBrian Paul
2004-11-09added a comment and assertion in _mesa_clip_drawpixels() for PixelZoomBrian Paul
2004-11-09Removed _swrast_clip_pixelrect(). Use _mesa_clip_drawpixels() instead.Brian Paul
2004-11-09added _mesa_clip_drawpixels() and _mesa_clip_readpixels()Brian Paul
2004-11-09don't use ctx->Pack, use the function argumentBrian Paul
2004-11-08Remove need for defining _MSC_VER when building Mesa for windows withBrian Paul
a non MS C compiler (MinGW). (Gregor Anich)
2004-11-05shorter error messages when calling a GL function without a bound context ↵Brian Paul
(FDO bug 1775)
2004-11-03constify a few arrays.Adam Jackson
2004-11-03static char * -> static char []Adam Jackson
2004-11-03enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of ↵Roland Scheidegger
fog coords (it seems the chip cannot do fog factor computation when not using fragment depth as fog coord source). vtxfmt uses fallback for now (most code present but some magic would be needed if replaying vertices is necessary later on).
2004-11-02Added MMX optimized version of the RGB565 ReadRGBASpan routine.Ian Romanick
2004-11-02No visible changes, but commit the groundwork for further experiments:Nicolai Haehnle
- Install custom (though inactive) pipeline - Track depth test and culling state in hardware registers
2004-11-02Add culling registers, sync versions of r300_reg.hNicolai Haehnle
2004-11-01Nicolai's sw-clipspan-fixes.patchKeith Whitwell
2004-11-01cleaned up the mess a bitDaniel Borca
2004-11-01small aesthetic correctionDaniel Borca
2004-11-01updated "clean" target in makefilesDaniel Borca
2004-11-01protected against old djgpp distrosDaniel Borca
2004-11-01fixed compilation errorDaniel Borca
2004-11-01fix convolution regression from revision 1.48 to 1.49Brian Paul
2004-10-31don't advertise GL_ARB_vertex/fragment_shader until they're doneBrian Paul
2004-10-31added a cast to ADD_POINTERS macroBrian Paul
2004-10-31indentation fixBrian Paul
2004-10-31Use the _mesa_scale_and_bias_rgba() function in the convolution functions.Brian Paul
Minor clean-ups.
2004-10-31PBO support for gl[Get]PixelMap functionsBrian Paul
2004-10-31PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul
2004-10-31PBO support for glConvolutionFilter1D/2D, glGetConvolutionFilter, etc.Brian Paul
2004-10-31updated for PBOsBrian Paul
2004-10-31glPolygonStipple() and glGetPolygonStipple() updated for PBOs.Brian Paul
2004-10-31PBO support for glGetCompressedTexImage().Brian Paul