summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2005-04-23Fix the worst problems with dangling edgeflag references inKeith Whitwell
display lists. These mainly arise from edgeflag being the only attribute no longer stored internally as a float and requiring various special case paths to accomodate it.
2005-04-22Updates for pipeline_stage struct changes.Keith Whitwell
2005-04-22First pass at updating these drivers with pipeline_stage struct changes.Keith Whitwell
2005-04-22Added a French translation of option descriptions by Stephane Marchesin.Felix Kuehling
2005-04-22initial EGL codeBrian Paul
2005-04-22Move the call to _tnl_UpdateFixedFunctionProgram to makeKeith Whitwell
it easier for hardware drivers to test this out.
2005-04-22Simplify the pipeline_stage structureKeith Whitwell
- remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h.
2005-04-22Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.Keith Whitwell
2005-04-22Add more error checking.Michal Krol
2005-04-22Cosmetic changes.Michal Krol
2005-04-22Move some utility functions to slang_utility.c.Michal Krol
2005-04-22Provide precompiled binary versions of built-in library .gc sourcesMichal Krol
to dramatically improve shader compiling performance.
2005-04-22undef DEPTH_TYPE at endBrian Paul
2005-04-21Fixed some suspicious pointer casts that caused lots ofFelix Kuehling
compile-time-warnings on x86-64. Not tested on x86-64 yet, but a good thing in general, so I'm giving up waiting for feedback. See also https://bugs.freedesktop.org/show_bug.cgi?id=2924.
2005-04-21Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. DisabledFelix Kuehling
the use of hardware texture format I8 as it produces garbage at least on ProSavageDDR.
2005-04-21Adding some comments.Aapo Tahkola
2005-04-21Reduce the size of mesa's internal fragment and vertex programKeith Whitwell
representations by switching to packed structures for registers and instructions.
2005-04-21use _mesa_pow() for LIT (bug 3087)Brian Paul
2005-04-21Facility to construct a vertex program which executes the currentKeith Whitwell
fixed function t&l pipeline. Currently runs most of the Mesa demos OK, but still needs debugging & polishing.
2005-04-21New software implementation of ARB_vertex_program. Similar in speedKeith Whitwell
to existing version, but with the potential for good improvements.
2005-04-21Had some odd problems with add and temps so doing it with mad. Adding some ↵Aapo Tahkola
MAD_2 cases.
2005-04-20fix state.light[n].spot.direction.w value (bug 3083)Brian Paul
2005-04-20clean up buffer creation codeBrian Paul
2005-04-19Reorganized shader stuff.Aapo Tahkola
2005-04-19Fixes for bugs that were nailed down when compairing against software vertex ↵Aapo Tahkola
shading.
2005-04-18Fixing and enabling elt buffers by default.Aapo Tahkola
2005-04-18If the file name passed to parse_GL_API is None or "-", read from standardIan Romanick
input. This allows use of GL API scripts in pipelines.
2005-04-18Refactor a bunch of common code from the "leaf" scripts to a new functions,Ian Romanick
parse_GL_API, in gl_XML.py.
2005-04-18Fill-in function offsets and correct a couple typos.Ian Romanick
2005-04-18Convert all Python scripts to use XML namespaces.Ian Romanick
2005-04-18Alpha test fixPeter Zubaj
2005-04-18Move the DTD to its own file.Ian Romanick
2005-04-18comments and clean-upBrian Paul
2005-04-18Add support for pthreads and TLS to libGL for __glXLock / __glXUnlock andIan Romanick
for tracking the current GLX context. This fixes bug #3024.
2005-04-18Send GL_PACK_INVERT_MESA state to the server. This fixes bug #2538.Ian Romanick
2005-04-18s/NORMAL/FOG/ (J.P. Delport)Brian Paul
2005-04-18 Updates for OpenVMS : New makefilesJouk Jansen
added some type-casts Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/program.c Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_preprocess.c Added Files: Mesa/src/mesa/shader/slang/descrip.mms ----------------------------------------------------------------------
2005-04-15added SLANG_SOURCES to SOLO_C_SOURCESBrian Paul
2005-04-15added _mesa_share_state()Brian Paul
2005-04-15more gldirect compile fixes. Getting near the linking stage now. No build ↵Ben Crossman
file yet.
2005-04-15remove carriage returnsBrian Paul
2005-04-15Fix alpha value of STATE_LIGHTMODEL_SCENECOLOR. From the spec:Keith Whitwell
The "w" component of the program parameter variable is filled with the alpha component of the front diffuse material color. Make sure matrix inverses are uptodate also.
2005-04-15add shader/slang/slang_preprocess.cMichal Krol
2005-04-15implement info log; parse #version directiveMichal Krol
2005-04-15slang preprocessorMichal Krol
2005-04-15slang #version directive syntaxMichal Krol
2005-04-15change __asm statement semanticsMichal Krol
2005-04-15Reverted the last change back to fix bug 3035Ben Crossman
2005-04-14Convert 'variable_param' from a CDATA attribute to a NMTOKENS attribute.Ian Romanick
The main difference is that white-space is used to separate the names instead of comas.
2005-04-14Refactor the handling of the '(true | false)' enumerated attributes.Ian Romanick