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AgeCommit message (Expand)Author
2008-07-19Make the recharge ripple fade nicelyweiss
2008-07-19Put the 'recharge ripple' in the right placeweiss
2008-07-18Texture loader fussinesstaw27
2008-07-18Tidy uptaw27
2008-07-17Take yaw into account to calculate proper starting coords for collision detec...taw27
2008-07-17Fix threading resource use bugstaw27
2008-07-17Restore collision detection, apparently fixing the 'drop through floors' problemtaw27
2008-07-17Make yaw movements a bit less sluggishtaw27
2008-07-16Start at the top of the ventilation shaft - more interesting..taw27
2008-07-15Don't crash if audio can't be usedtaw27
2008-07-08Restructuring of collision detectiontaw27
2008-07-07'bools' use glUniform1i, not glUniform1ftaw27
2008-07-06Second spirally thing when landedtaw27
2008-07-05Start landedtaw27
2008-07-05Option to disable musictaw27
2008-07-04Initialise the dispatch thread inuse flags, muppettaw27
2008-07-03Rearrange last sample fudgestaw27
2008-07-03Properly seamless mixingtaw27
2008-07-03Thread safety stufftaw27
2008-07-02Playing with the help messagetaw27
2008-06-30Fussinesstaw27
2008-06-30Slightly improve audio debug messagestaw27
2008-06-30Decode and convert Vorbis files in a separate threadtaw27
2008-06-30Interface to libvorbis :)taw27
2008-06-30'Finished startup ramp' is a debug messagetaw27
2008-06-29Commentstaw27
2008-06-29Prefix debug messagestaw27
2008-06-29Fast ramp-up of volume on starting, to avoid 'click'taw27
2008-06-29Ignore source material foldertaw27
2008-06-29Remove click at end of clang soundtaw27
2008-06-29Command-line option for audio debuggingtaw27
2008-06-29Change to 44.1 kHz audio samplingtaw27
2008-06-29Seamless audio loopingtaw27
2008-06-29Working mixer. Yay!taw27
2008-06-29Audio stuff (broken)taw27
2008-06-24Stop horizontal motion when landedtaw27
2008-06-24Commentstaw27
2008-06-22Put audio_play() in audio.h, make audio_mix() statictaw27
2008-06-22Add game_shutdown()taw27
2008-06-21Basic audio frameworktaw27
2008-06-21Update help filestaw27
2008-06-21Don't use shader for transparent back facestaw27
2008-06-21Fix z-fighting when looking at back facestaw27
2008-06-21Show transparent back facestaw27
2008-06-21Tidy uptaw27
2008-06-21Remove envmap stuff because it doesn't work very welltaw27
2008-06-21Increase background light a littletaw27
2008-06-21Stufftaw27
2008-06-18Stufftaw27
2008-06-12Reduce resolution of swirly texturetaw27