Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This was UGLY, and caused maintenance problems. Find a better way
to do it if it's really necessary.
|
|
|
|
|
|
|
|
|
|
|
|
Also make sure output_intensities() deals only with integration
|
|
|
|
|
|
|
|
Why wouldn't you want sane results?
|
|
It's never correct when using "bucket" integration, and always correct
when using "pixel" integration, so don't give the option.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The "orientation" quaternion should not rotate the Ewald sphere, but the crystal.
This cleans things up a little, removing "orientation" from "struct image".
|
|
|
|
|
|
|
|
|
|
Avoid confusion over the use of the word 'hit'.
|
|
|
|
|