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/*
* render.h
*
* Render a high dynamic range buffer in some sensible way
*
* (c) 2006-2010 Thomas White <taw@physics.org>
*
* Part of CrystFEL - crystallography with a FEL
*
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifndef RENDER_H
#define RENDER_H
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <stddef.h>
#include "displaywindow.h"
#include "image.h"
enum {
SCALE_COLOUR,
SCALE_MONO,
SCALE_INVMONO
};
extern void render_scale(float val, float max, int scale,
float *rp, float *gp, float *bp);
extern GdkPixbuf *render_get_image(DisplayWindow *dw);
extern GdkPixbuf *render_get_colour_scale(size_t w, size_t h, int scale);
extern int render_png(DisplayWindow *dw, const char *filename);
extern int render_tiff_fp(DisplayWindow *dw, const char *filename);
extern int render_tiff_int16(DisplayWindow *dw, const char *filename);
#endif /* RENDER_H */
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