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authortaw27 <taw27@bf6ca9ba-c028-0410-8290-897cf20841d1>2007-12-21 22:43:18 +0000
committertaw27 <taw27@bf6ca9ba-c028-0410-8290-897cf20841d1>2007-12-21 22:43:18 +0000
commit04e69a4136bdc5f947fd02033722b07c708baa7f (patch)
tree880d3c4f2069b1166b3aee19e53dce8d96b943f6
parent2660887cf21229a888c5b1c02a6f07e653d1a55b (diff)
Tweak lighting
git-svn-id: svn://cook.msm.cam.ac.uk:745/diff-tomo/dtr@236 bf6ca9ba-c028-0410-8290-897cf20841d1
-rw-r--r--src/glbits.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glbits.c b/src/glbits.c
index 9a7fca5..21a062e 100644
--- a/src/glbits.c
+++ b/src/glbits.c
@@ -624,7 +624,7 @@ gint glbits_expose(GtkWidget *widget, GdkEventExpose *event, DisplayWindow *dw)
GLfloat blue_spec[] = { 0.0, 0.0, 1.0, 1.0 };
GLfloat gold[] = { 0.5, 0.5, 0.0, 1.0 };
GLfloat gold_spec[] = { 0.9, 0.9, 0.0, 1.0 };
- GLfloat light0_position[] = { 100.0, 100.0, 100.0, 0.0 };
+ GLfloat light0_position[] = { 0.1, 0.1, 1.0, 0.0 };
GLfloat light0_diffuse[] = { 0.8, 0.8, 0.8, 1.0 };
GLfloat light0_specular[] = { 0.8, 0.8, 0.8, 1.0 };
GLfloat bg_top[] = { 0.0, 0.2, 0.0, 1.0 };