diff options
author | Jan Harkes <jaharkes@cs.cmu.edu> | 2007-07-19 01:48:44 -0700 |
---|---|---|
committer | Linus Torvalds <torvalds@woody.linux-foundation.org> | 2007-07-19 10:04:48 -0700 |
commit | fac1f0e34026a656174102ebad4d1cd71cd4fe2c (patch) | |
tree | 14316411b2c2ca17b8c6d0c287cfd221755b4c90 /fs | |
parent | 8c6d21528406ec719aaea9d589876fd105c31646 (diff) |
coda: coda doesn't track atime
Set MS_NOATIME flag to avoid unnecessary calls when the coda inode is
accessed.
Also, set statfs.f_bsize to 4k. 1k is obviously too small for the suggested
IO size.
Signed-off-by: Jan Harkes <jaharkes@cs.cmu.edu>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'fs')
-rw-r--r-- | fs/coda/inode.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/fs/coda/inode.c b/fs/coda/inode.c index dbff1bd4fb9..29e44176560 100644 --- a/fs/coda/inode.c +++ b/fs/coda/inode.c @@ -83,7 +83,7 @@ void coda_destroy_inodecache(void) static int coda_remount(struct super_block *sb, int *flags, char *data) { - *flags |= MS_NODIRATIME; + *flags |= MS_NOATIME; return 0; } @@ -176,12 +176,12 @@ static int coda_fill_super(struct super_block *sb, void *data, int silent) sbi->sbi_vcomm = vc; - sb->s_fs_info = sbi; - sb->s_flags |= MS_NODIRATIME; /* probably even noatime */ - sb->s_blocksize = 1024; /* XXXXX what do we put here?? */ - sb->s_blocksize_bits = 10; - sb->s_magic = CODA_SUPER_MAGIC; - sb->s_op = &coda_super_operations; + sb->s_fs_info = sbi; + sb->s_flags |= MS_NOATIME; + sb->s_blocksize = 4096; /* XXXXX what do we put here?? */ + sb->s_blocksize_bits = 12; + sb->s_magic = CODA_SUPER_MAGIC; + sb->s_op = &coda_super_operations; /* get root fid from Venus: this needs the root inode */ error = venus_rootfid(sb, &fid); @@ -296,7 +296,7 @@ static int coda_statfs(struct dentry *dentry, struct kstatfs *buf) /* and fill in the rest */ buf->f_type = CODA_SUPER_MAGIC; - buf->f_bsize = 1024; + buf->f_bsize = 4096; buf->f_namelen = CODA_MAXNAMLEN; return 0; |