aboutsummaryrefslogtreecommitdiff
path: root/include/asm-x86/smp.h
diff options
context:
space:
mode:
authorAlex Nixon <alex.nixon@citrix.com>2008-08-22 11:52:13 +0100
committerIngo Molnar <mingo@elte.hu>2008-08-25 10:59:19 +0200
commita21f5d88c17a40941f6239d1959d89e8493e8e01 (patch)
tree767f763a4e05afa4b0e89192730db47e58c1180b /include/asm-x86/smp.h
parent379002586368ae22916f668011c9118c8ce8189c (diff)
x86: unify x86_32 and x86_64 play_dead into one function
Add the new play_dead into smpboot.c, as it fits more cleanly in there alongside other CONFIG_HOTPLUG functions. Separate out the common code into its own function. Signed-off-by: Alex Nixon <alex.nixon@citrix.com> Acked-by: Jeremy Fitzhardinge <jeremy@goop.org> Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'include/asm-x86/smp.h')
-rw-r--r--include/asm-x86/smp.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/asm-x86/smp.h b/include/asm-x86/smp.h
index 3bec6b47821..17305e72f34 100644
--- a/include/asm-x86/smp.h
+++ b/include/asm-x86/smp.h
@@ -132,6 +132,7 @@ int native_cpu_up(unsigned int cpunum);
int native_cpu_disable(void);
void native_cpu_die(unsigned int cpu);
void native_play_dead(void);
+void play_dead_common(void);
void native_send_call_func_ipi(cpumask_t mask);
void native_send_call_func_single_ipi(int cpu);