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authorIngo Molnar <mingo@elte.hu>2009-06-07 12:22:15 +0200
committerIngo Molnar <mingo@elte.hu>2009-06-07 12:22:15 +0200
commit5f4457a4f62cc9d78e04c0eb12ff0540899aad89 (patch)
tree0b973d527ea6b2ae31e08da0746b4965a3c5a6d8 /include/linux/fb.h
parent9b94b3a19b13e094c10f65f24bc358f6ffe4eacd (diff)
parentb87297fb405ef13cac375f202d114323b076a56d (diff)
Merge branch 'linus' into x86/cpu
Diffstat (limited to 'include/linux/fb.h')
-rw-r--r--include/linux/fb.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/include/linux/fb.h b/include/linux/fb.h
index f563c501393..330c4b1bfca 100644
--- a/include/linux/fb.h
+++ b/include/linux/fb.h
@@ -173,8 +173,12 @@ struct fb_fix_screeninfo {
/* Interpretation of offset for color fields: All offsets are from the right,
* inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
* can use the offset as right argument to <<). A pixel afterwards is a bit
- * stream and is written to video memory as that unmodified. This implies
- * big-endian byte order if bits_per_pixel is greater than 8.
+ * stream and is written to video memory as that unmodified.
+ *
+ * For pseudocolor: offset and length should be the same for all color
+ * components. Offset specifies the position of the least significant bit
+ * of the pallette index in a pixel value. Length indicates the number
+ * of available palette entries (i.e. # of entries = 1 << length).
*/
struct fb_bitfield {
__u32 offset; /* beginning of bitfield */