diff options
Diffstat (limited to 'arch/powerpc/platforms/ps3/spu.c')
-rw-r--r-- | arch/powerpc/platforms/ps3/spu.c | 27 |
1 files changed, 25 insertions, 2 deletions
diff --git a/arch/powerpc/platforms/ps3/spu.c b/arch/powerpc/platforms/ps3/spu.c index d1630a074ac..5ad41189b49 100644 --- a/arch/powerpc/platforms/ps3/spu.c +++ b/arch/powerpc/platforms/ps3/spu.c @@ -28,6 +28,7 @@ #include <asm/spu_priv1.h> #include <asm/lv1call.h> +#include "../cell/spufs/spufs.h" #include "platform.h" /* spu_management_ops */ @@ -419,10 +420,34 @@ static int ps3_init_affinity(void) return 0; } +/** + * ps3_enable_spu - Enable SPU run control. + * + * An outstanding enhancement for the PS3 would be to add a guard to check + * for incorrect access to the spu problem state when the spu context is + * disabled. This check could be implemented with a flag added to the spu + * context that would inhibit mapping problem state pages, and a routine + * to unmap spu problem state pages. When the spu is enabled with + * ps3_enable_spu() the flag would be set allowing pages to be mapped, + * and when the spu is disabled with ps3_disable_spu() the flag would be + * cleared and the mapped problem state pages would be unmapped. + */ + +static void ps3_enable_spu(struct spu_context *ctx) +{ +} + +static void ps3_disable_spu(struct spu_context *ctx) +{ + ctx->ops->runcntl_stop(ctx); +} + const struct spu_management_ops spu_management_ps3_ops = { .enumerate_spus = ps3_enumerate_spus, .create_spu = ps3_create_spu, .destroy_spu = ps3_destroy_spu, + .enable_spu = ps3_enable_spu, + .disable_spu = ps3_disable_spu, .init_affinity = ps3_init_affinity, }; @@ -505,8 +530,6 @@ static void mfc_sr1_set(struct spu *spu, u64 sr1) static const u64 allowed = ~(MFC_STATE1_LOCAL_STORAGE_DECODE_MASK | MFC_STATE1_PROBLEM_STATE_MASK); - sr1 |= MFC_STATE1_MASTER_RUN_CONTROL_MASK; - BUG_ON((sr1 & allowed) != (spu_pdata(spu)->cache.sr1 & allowed)); spu_pdata(spu)->cache.sr1 = sr1; |