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authorRoland Scheidegger <sroland@vmware.com>2010-02-09 21:23:27 +0100
committerRoland Scheidegger <sroland@vmware.com>2010-02-09 21:23:27 +0100
commit1a859ecf4a4728cb321b1f68d51491cd285a3c03 (patch)
treeb6f45938d009e46ff16226b9cd514cdb4b01c7a8
parent653a83445f94620673f747a4ace6847a2c7fdb4d (diff)
gallium: don't put stencil ref value in pipe_depth_stencil_alpha_state
This will make driver's life a bit harder, however it makes sense that stencil reference value is not part of the pipe_depth_stencil_alpha_state, because it often (there are some algorithms which require this) changes more frequently than the rest of the dsa state. This is also encouraged by some graphic APIs. Treat it similar to pipe_blend_color.
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c11
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.h4
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c75
-rw-r--r--src/gallium/include/pipe/p_context.h5
-rw-r--r--src/gallium/include/pipe/p_state.h5
-rw-r--r--src/mesa/state_tracker/st_atom_depth.c10
6 files changed, 60 insertions, 50 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index c638239e80..47867e888a 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -93,6 +93,7 @@ struct cso_context {
struct pipe_framebuffer_state fb, fb_saved;
struct pipe_viewport_state vp, vp_saved;
struct pipe_blend_color blend_color;
+ struct pipe_stencil_ref stencil_ref;
};
@@ -1069,6 +1070,16 @@ enum pipe_error cso_set_blend_color(struct cso_context *ctx,
return PIPE_OK;
}
+enum pipe_error cso_set_stencil_ref(struct cso_context *ctx,
+ const struct pipe_stencil_ref *sr)
+{
+ if (memcmp(&ctx->stencil_ref, sr, sizeof(ctx->stencil_ref))) {
+ ctx->stencil_ref = *sr;
+ ctx->pipe->set_stencil_ref(ctx->pipe, sr);
+ }
+ return PIPE_OK;
+}
+
enum pipe_error cso_set_geometry_shader_handle(struct cso_context *ctx,
void *handle)
{
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h
index d2089b1c88..3a6fff21e2 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.h
+++ b/src/gallium/auxiliary/cso_cache/cso_context.h
@@ -174,6 +174,10 @@ enum pipe_error cso_set_blend_color(struct cso_context *cso,
const struct pipe_blend_color *bc);
+enum pipe_error cso_set_stencil_ref(struct cso_context *cso,
+ const struct pipe_stencil_ref *sr);
+
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index f3b4491d17..0504538258 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -60,13 +60,12 @@ struct blitter_context_priv
float vertices[4][2][4]; /**< {pos, color} or {pos, texcoord} */
/* Templates for various state objects. */
- struct pipe_depth_stencil_alpha_state template_dsa;
struct pipe_sampler_state template_sampler_state;
/* Constant state objects. */
/* Vertex shaders. */
void *vs_col; /**< Vertex shader which passes {pos, color} to the output */
- void *vs_tex; /**<Vertex shader which passes {pos, texcoord} to the output.*/
+ void *vs_tex; /**< Vertex shader which passes {pos, texcoord} to the output.*/
/* Fragment shaders. */
/* FS which outputs a color to multiple color buffers. */
@@ -85,7 +84,7 @@ struct blitter_context_priv
void *blend_keep_color; /**< blend state with writemask of 0 */
/* Depth stencil alpha state. */
- void *dsa_write_depth_stencil[0xff]; /**< indices are stencil clear values */
+ void *dsa_write_depth_stencil;
void *dsa_write_depth_keep_stencil;
void *dsa_keep_depth_stencil;
@@ -100,7 +99,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
{
struct blitter_context_priv *ctx;
struct pipe_blend_state blend;
- struct pipe_depth_stencil_alpha_state *dsa;
+ struct pipe_depth_stencil_alpha_state dsa;
struct pipe_rasterizer_state rs_state;
struct pipe_sampler_state *sampler_state;
unsigned i;
@@ -129,23 +128,24 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
ctx->blend_write_color = pipe->create_blend_state(pipe, &blend);
/* depth stencil alpha state objects */
- dsa = &ctx->template_dsa;
ctx->dsa_keep_depth_stencil =
- pipe->create_depth_stencil_alpha_state(pipe, dsa);
+ pipe->create_depth_stencil_alpha_state(pipe, &dsa);
- dsa->depth.enabled = 1;
- dsa->depth.writemask = 1;
- dsa->depth.func = PIPE_FUNC_ALWAYS;
+ dsa.depth.enabled = 1;
+ dsa.depth.writemask = 1;
+ dsa.depth.func = PIPE_FUNC_ALWAYS;
ctx->dsa_write_depth_keep_stencil =
- pipe->create_depth_stencil_alpha_state(pipe, dsa);
-
- dsa->stencil[0].enabled = 1;
- dsa->stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa->stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
- dsa->stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
- dsa->stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
- dsa->stencil[0].valuemask = 0xff;
- dsa->stencil[0].writemask = 0xff;
+ pipe->create_depth_stencil_alpha_state(pipe, &dsa);
+
+ dsa.stencil[0].enabled = 1;
+ dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].valuemask = 0xff;
+ dsa.stencil[0].writemask = 0xff;
+ ctx->dsa_write_depth_stencil =
+ pipe->create_depth_stencil_alpha_state(pipe, &dsa);
/* The DSA state objects which write depth and stencil are created
* on-demand. */
@@ -210,12 +210,8 @@ void util_blitter_destroy(struct blitter_context *blitter)
pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
pipe->delete_depth_stencil_alpha_state(pipe,
ctx->dsa_write_depth_keep_stencil);
-
- for (i = 0; i < 0xff; i++)
- if (ctx->dsa_write_depth_stencil[i])
- pipe->delete_depth_stencil_alpha_state(pipe,
- ctx->dsa_write_depth_stencil[i]);
-
+ pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_write_depth_stencil);
+
pipe->delete_rasterizer_state(pipe, ctx->rs_state);
pipe->delete_vs_state(pipe, ctx->vs_col);
pipe->delete_vs_state(pipe, ctx->vs_tex);
@@ -413,26 +409,6 @@ static void blitter_draw_quad(struct blitter_context_priv *ctx)
}
static INLINE
-void *blitter_get_state_write_depth_stencil(
- struct blitter_context_priv *ctx,
- unsigned stencil)
-{
- struct pipe_context *pipe = ctx->pipe;
-
- stencil &= 0xff;
-
- /* Create the DSA state on-demand. */
- if (!ctx->dsa_write_depth_stencil[stencil]) {
- ctx->template_dsa.stencil[0].ref_value = stencil;
-
- ctx->dsa_write_depth_stencil[stencil] =
- pipe->create_depth_stencil_alpha_state(pipe, &ctx->template_dsa);
- }
-
- return ctx->dsa_write_depth_stencil[stencil];
-}
-
-static INLINE
void **blitter_get_sampler_state(struct blitter_context_priv *ctx,
int miplevel)
{
@@ -559,9 +535,13 @@ void util_blitter_clear(struct blitter_context *blitter,
else
pipe->bind_blend_state(pipe, ctx->blend_keep_color);
- if (clear_buffers & PIPE_CLEAR_DEPTHSTENCIL)
- pipe->bind_depth_stencil_alpha_state(pipe,
- blitter_get_state_write_depth_stencil(ctx, stencil));
+ if (clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) {
+ struct pipe_stencil_ref sr;
+ memset (&sr, 0, sizeof(sr));
+ sr.ref_value[0] = stencil & 0xff;
+ pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_write_depth_stencil);
+ pipe->set_stencil_ref(pipe, &sr);
+ }
else
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
@@ -573,6 +553,7 @@ void util_blitter_clear(struct blitter_context *blitter,
blitter_set_rectangle(ctx, 0, 0, width, height, depth);
blitter_draw_quad(ctx);
blitter_restore_CSOs(ctx);
+ /* XXX driver's responsibility to restore stencil refs? */
}
static boolean
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index f1e6a60e04..f82b77903e 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -186,8 +186,11 @@ struct pipe_context {
void (*set_blend_color)( struct pipe_context *,
const struct pipe_blend_color * );
+ void (*set_stencil_ref)( struct pipe_context *,
+ const struct pipe_stencil_ref * );
+
void (*set_clip_state)( struct pipe_context *,
- const struct pipe_clip_state * );
+ const struct pipe_clip_state * );
void (*set_constant_buffer)( struct pipe_context *,
uint shader, uint index,
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 68369570b9..80e02ae70e 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -199,7 +199,6 @@ struct pipe_stencil_state
unsigned fail_op:3; /**< PIPE_STENCIL_OP_x */
unsigned zpass_op:3; /**< PIPE_STENCIL_OP_x */
unsigned zfail_op:3; /**< PIPE_STENCIL_OP_x */
- ubyte ref_value;
ubyte valuemask;
ubyte writemask;
};
@@ -251,6 +250,10 @@ struct pipe_blend_color
float color[4];
};
+struct pipe_stencil_ref
+{
+ ubyte ref_value[2];
+};
struct pipe_framebuffer_state
{
diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c
index 88b80a07fc..4395c68209 100644
--- a/src/mesa/state_tracker/st_atom_depth.c
+++ b/src/mesa/state_tracker/st_atom_depth.c
@@ -94,9 +94,11 @@ static void
update_depth_stencil_alpha(struct st_context *st)
{
struct pipe_depth_stencil_alpha_state *dsa = &st->state.depth_stencil;
+ struct pipe_stencil_ref sr;
GLcontext *ctx = st->ctx;
memset(dsa, 0, sizeof(*dsa));
+ memset(&sr, 0, sizeof(sr));
if (ctx->Depth.Test && ctx->DrawBuffer->Visual.depthBits > 0) {
dsa->depth.enabled = 1;
@@ -110,9 +112,9 @@ update_depth_stencil_alpha(struct st_context *st)
dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]);
dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]);
dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[0]);
- dsa->stencil[0].ref_value = ctx->Stencil.Ref[0] & 0xff;
dsa->stencil[0].valuemask = ctx->Stencil.ValueMask[0] & 0xff;
dsa->stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff;
+ sr.ref_value[0] = ctx->Stencil.Ref[0] & 0xff;
if (ctx->Stencil._TestTwoSide) {
const GLuint back = ctx->Stencil._BackFace;
@@ -124,10 +126,15 @@ update_depth_stencil_alpha(struct st_context *st)
dsa->stencil[1].ref_value = ctx->Stencil.Ref[back] & 0xff;
dsa->stencil[1].valuemask = ctx->Stencil.ValueMask[back] & 0xff;
dsa->stencil[1].writemask = ctx->Stencil.WriteMask[back] & 0xff;
+ sr.ref_value[1] = ctx->Stencil.Ref[back] & 0xff;
}
else {
+ /* This should be unnecessary. Drivers must not expect this to
+ * contain valid data, except the enabled bit
+ */
dsa->stencil[1] = dsa->stencil[0];
dsa->stencil[1].enabled = 0;
+ sr.ref_value[1] = sr.ref_value[0];
}
}
@@ -138,6 +145,7 @@ update_depth_stencil_alpha(struct st_context *st)
}
cso_set_depth_stencil_alpha(st->cso_context, dsa);
+ cso_set_stencil_ref(st->cso_context, &sr);
}