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author | Brian Paul <brian.paul@tungstengraphics.com> | 2003-06-13 02:37:27 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2003-06-13 02:37:27 +0000 |
commit | b17a722ca3989e8563ee04cb2939f4835f8a171e (patch) | |
tree | 817c548199ee8e4a1ba2a0266f491b2b80b942d3 /docs | |
parent | 0c0e583c01116c9e26ac99735e581ea2b842a88d (diff) |
Implemented GL_ARB_occlusion_query (not 100% finalized).
Diffstat (limited to 'docs')
-rw-r--r-- | docs/RELNOTES-5.1 | 3 | ||||
-rw-r--r-- | docs/VERSIONS | 1 |
2 files changed, 4 insertions, 0 deletions
diff --git a/docs/RELNOTES-5.1 b/docs/RELNOTES-5.1 index 0a38006752..d0619916cc 100644 --- a/docs/RELNOTES-5.1 +++ b/docs/RELNOTES-5.1 @@ -60,6 +60,9 @@ GL_NV_light_max_exponent GL_EXT_texture_rectangle Identical to GL_NV_texture_rectangle +GL_ARB_occlusion_query + Useful for visibility-based culling. + Build System Changes diff --git a/docs/VERSIONS b/docs/VERSIONS index 0a35cb518f..7d48f3f325 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1126,6 +1126,7 @@ Mesa Version History - GL_NV_fragment_program extension - GL_NV_light_max_exponent - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) + - GL_ARB_occlusion_query - new X86 feature detection code (Petr Sebor) - less memory used for display lists and vertex buffers - demo of per-pixel lighting with a fragment program (demos/fplight.c) |