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authorBrian Paul <brianp@vmware.com>2009-08-12 17:25:49 -0600
committerBrian Paul <brianp@vmware.com>2009-08-12 17:28:45 -0600
commitfdfb0d4b0e04bff2f3dbae2d1f8e3765fb4b0dce (patch)
tree4988e4af1cd8fc6d439ca11fd7eda05bad2feaee /progs/tests
parentaf3d7f68894b00a750fa2be72935ab95b5b50d28 (diff)
progs/glsl: change uniform_info::type field to use GLSL vector types
Diffstat (limited to 'progs/tests')
-rw-r--r--progs/tests/floattex.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/tests/floattex.c b/progs/tests/floattex.c
index e6b7658150..39302ce3af 100644
--- a/progs/tests/floattex.c
+++ b/progs/tests/floattex.c
@@ -33,7 +33,7 @@ static const char *VertShaderText =
"} \n";
static struct uniform_info Uniforms[] = {
- { "tex1", 1, GL_INT, { 0, 0, 0, 0 }, -1 },
+ { "tex1", 1, GL_SAMPLER_2D, { 0, 0, 0, 0 }, -1 },
END_OF_UNIFORMS
};