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author | Bruce Merry <bmerry@users.sourceforge.net> | 2007-12-21 14:41:45 +0200 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2008-01-01 09:58:15 -0700 |
commit | eeb03faadc7e677f69aaf82aef2786c39faa4b76 (patch) | |
tree | d454aa032c8e11e01a96840082219268798c9465 /progs | |
parent | 8349073561738d444345ea795efb81db9cd16cb8 (diff) |
Fix several bugs relating to uniforms and attributes in GLSL API
- fix sizes for GL_FLOAT_MAT2x3 and GL_FLOAT_MAT4x3 in sizeof_glsl_type
- fix size returns in _mesa_get_active_attrib
- fix out-of-bounds array access to vec_types in _mesa_get_active_attrib
- fix queries of matrix uniforms in _mesa_get_uniformfv
- fix _mesa_get_uniformfv to only return one base, even from an array
- allow location == -1 in _mesa_uniform
- validate types in _mesa_uniform
- allow array overruns in _mesa_uniform
Diffstat (limited to 'progs')
0 files changed, 0 insertions, 0 deletions