diff options
author | Ben Skeggs <skeggsb@gmail.com> | 2008-10-27 15:40:33 +1100 |
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committer | Ben Skeggs <skeggsb@gmail.com> | 2008-10-27 15:40:33 +1100 |
commit | 70a06e03d45f3d2e1cd1d430ba83c4b22471373c (patch) | |
tree | 399cc450107d78041a53b61773635560472ae08a /src/gallium/drivers/cell/spu/spu_texture.h | |
parent | 295d6f8e8f03192320aa8d4ed767427dd06071a5 (diff) | |
parent | 02c9009bb842cd8a47bc36ea274ef54ff47e1528 (diff) |
Merge remote branch 'origin/gallium-0.2' into gallium-0.2
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_texture.h')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_texture.h | 34 |
1 files changed, 14 insertions, 20 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_texture.h b/src/gallium/drivers/cell/spu/spu_texture.h index 387484c3ad..7b75b007b5 100644 --- a/src/gallium/drivers/cell/spu/spu_texture.h +++ b/src/gallium/drivers/cell/spu/spu_texture.h @@ -37,37 +37,31 @@ invalidate_tex_cache(void); extern void -sample_texture4_nearest(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level, uint face, - vector float colors[4]); +sample_texture_2d_nearest(vector float s, vector float t, + uint unit, uint level, uint face, + vector float colors[4]); extern void -sample_texture4_bilinear(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level, uint face, - vector float colors[4]); - -extern void -sample_texture4_bilinear_2(vector float s, vector float t, - vector float r, vector float q, +sample_texture_2d_bilinear(vector float s, vector float t, uint unit, uint level, uint face, vector float colors[4]); +extern void +sample_texture_2d_bilinear_int(vector float s, vector float t, + uint unit, uint level, uint face, + vector float colors[4]); + extern void -sample_texture4_lod(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level, uint face, - vector float colors[4]); +sample_texture_2d_lod(vector float s, vector float t, + uint unit, uint level, uint face, + vector float colors[4]); extern void -sample_texture4_cube(vector float s, vector float t, - vector float r, vector float q, - uint unit, uint level_ignored, uint face_ignored, - vector float colors[4]); +sample_texture_cube(vector float s, vector float t, vector float r, + uint unit, vector float colors[4]); #endif /* SPU_TEXTURE_H */ |