diff options
author | Keith Whitwell <keithw@vmware.com> | 2010-01-06 16:44:43 +0000 |
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committer | Keith Whitwell <keithw@vmware.com> | 2010-01-06 16:44:43 +0000 |
commit | 5ce0380a0f585b9e1fb616b749f7fd18a8afada1 (patch) | |
tree | 0c7ba3835c94a8fe7c9c392c387209a3f5350a21 /src/gallium/drivers/llvmpipe/lp_state_fs.c | |
parent | 6a7b6a530dd7740457d4bdd3b804c6eabff4e1b3 (diff) |
llvmpipe: merge setup and draw vbuf submodules
The setup tiling engine is now plugged directly into the draw module
as a rendering backend.
Removed a couple of layering violations such that the setup code no
longer reaches out into the surrounding llvmpipe state or context.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_state_fs.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_fs.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 7ed727dbbc..3ad58415e3 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -891,5 +891,6 @@ llvmpipe_update_fs(struct llvmpipe_context *lp) shader->current = variant; - lp_setup_set_fs(lp->setup, shader); + lp_setup_set_fs_function(lp->setup, + shader->current->jit_function); } |