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authorMichal Krol <michal@vmware.com>2009-04-04 11:52:19 +0200
committerMichal Krol <michal@vmware.com>2009-04-04 13:35:51 +0200
commit2d8bf51ffc2dfdd3a1c44f550385250c3398e1d0 (patch)
tree9d5f94aa675ab872f1df110ac5e4aa31e51d94a1 /src/gallium/state_trackers/python
parent024817649f61d303f799c7b0449e71b84a52b6de (diff)
python/regress: Use X8R8G8B8 rendertarget in vertex shader test.
Diffstat (limited to 'src/gallium/state_trackers/python')
-rw-r--r--src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
index 99fe787738..6a927f5957 100644
--- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
+++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py
@@ -112,7 +112,7 @@ def test(dev, name):
# framebuffer
cbuf = dev.texture_create(
- PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_FORMAT_X8R8G8B8_UNORM,
width, height,
tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET,
).get_surface()