diff options
author | José Fonseca <jfonseca@vmware.com> | 2009-09-22 17:40:20 +0100 |
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committer | José Fonseca <jfonseca@vmware.com> | 2009-09-23 10:32:51 +0100 |
commit | f724036f0045bd28f323af3666c43b3ef03b6886 (patch) | |
tree | 53300e51e3c6267a651cfe45add379983c9f2a9f /src/gallium/state_trackers/wgl/icd/stw_icd.c | |
parent | 8d1af5991d739e33962e8ca52c6a5ce1c9204ce6 (diff) |
wgl: Flatten the source tree.
It is easier to have the WGL API on top of the ICD callbacks as
Microsoft's own implementation does, than to have a seperate shared
entity. This source reorganization is in antecipation of that.
Diffstat (limited to 'src/gallium/state_trackers/wgl/icd/stw_icd.c')
-rw-r--r-- | src/gallium/state_trackers/wgl/icd/stw_icd.c | 617 |
1 files changed, 0 insertions, 617 deletions
diff --git a/src/gallium/state_trackers/wgl/icd/stw_icd.c b/src/gallium/state_trackers/wgl/icd/stw_icd.c deleted file mode 100644 index 7dc6841fed..0000000000 --- a/src/gallium/state_trackers/wgl/icd/stw_icd.c +++ /dev/null @@ -1,617 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include <windows.h> -#include <stdio.h> - -#include "GL/gl.h" - -#include "util/u_debug.h" -#include "pipe/p_thread.h" - -#include "shared/stw_public.h" -#include "icd/stw_icd.h" - -#define DBG 0 - - -BOOL APIENTRY -DrvCopyContext( - DHGLRC dhrcSource, - DHGLRC dhrcDest, - UINT fuMask ) -{ - return stw_copy_context(dhrcSource, dhrcDest, fuMask); -} - - -DHGLRC APIENTRY -DrvCreateLayerContext( - HDC hdc, - INT iLayerPlane ) -{ - DHGLRC r; - - r = stw_create_layer_context( hdc, iLayerPlane ); - - if (DBG) - debug_printf( "%s( %p, %i ) = %lu\n", - __FUNCTION__, hdc, iLayerPlane, r ); - - return r; -} - -DHGLRC APIENTRY -DrvCreateContext( - HDC hdc ) -{ - return DrvCreateLayerContext( hdc, 0 ); -} - -BOOL APIENTRY -DrvDeleteContext( - DHGLRC dhglrc ) -{ - BOOL r; - - r = stw_delete_context( dhglrc ); - - if (DBG) - debug_printf( "%s( %lu ) = %u\n", - __FUNCTION__, dhglrc, r ); - - return r; -} - -BOOL APIENTRY -DrvDescribeLayerPlane( - HDC hdc, - INT iPixelFormat, - INT iLayerPlane, - UINT nBytes, - LPLAYERPLANEDESCRIPTOR plpd ) -{ - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); - - return FALSE; -} - -LONG APIENTRY -DrvDescribePixelFormat( - HDC hdc, - INT iPixelFormat, - ULONG cjpfd, - PIXELFORMATDESCRIPTOR *ppfd ) -{ - LONG r; - - r = stw_pixelformat_describe( hdc, iPixelFormat, cjpfd, ppfd ); - - if (DBG) - debug_printf( "%s( %p, %i, %lu, %p ) = %li\n", - __FUNCTION__, hdc, iPixelFormat, cjpfd, ppfd, r ); - - return r; -} - -int APIENTRY -DrvGetLayerPaletteEntries( - HDC hdc, - INT iLayerPlane, - INT iStart, - INT cEntries, - COLORREF *pcr ) -{ - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); - - return 0; -} - -PROC APIENTRY -DrvGetProcAddress( - LPCSTR lpszProc ) -{ - PROC r; - - r = stw_get_proc_address( lpszProc ); - - if (DBG) - debug_printf( "%s( \"%s\" ) = %p\n", __FUNCTION__, lpszProc, r ); - - return r; -} - -BOOL APIENTRY -DrvRealizeLayerPalette( - HDC hdc, - INT iLayerPlane, - BOOL bRealize ) -{ - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); - - return FALSE; -} - -BOOL APIENTRY -DrvReleaseContext( - DHGLRC dhglrc ) -{ - return stw_release_context(dhglrc); -} - -void APIENTRY -DrvSetCallbackProcs( - INT nProcs, - PROC *pProcs ) -{ - if (DBG) - debug_printf( "%s( %d, %p )\n", __FUNCTION__, nProcs, pProcs ); - - return; -} - - -/** - * Although WGL allows different dispatch entrypoints per context - */ -static const GLCLTPROCTABLE cpt = -{ - OPENGL_VERSION_110_ENTRIES, - { - &glNewList, - &glEndList, - &glCallList, - &glCallLists, - &glDeleteLists, - &glGenLists, - &glListBase, - &glBegin, - &glBitmap, - &glColor3b, - &glColor3bv, - &glColor3d, - &glColor3dv, - &glColor3f, - &glColor3fv, - &glColor3i, - &glColor3iv, - &glColor3s, - &glColor3sv, - &glColor3ub, - &glColor3ubv, - &glColor3ui, - &glColor3uiv, - &glColor3us, - &glColor3usv, - &glColor4b, - &glColor4bv, - &glColor4d, - &glColor4dv, - &glColor4f, - &glColor4fv, - &glColor4i, - &glColor4iv, - &glColor4s, - &glColor4sv, - &glColor4ub, - &glColor4ubv, - &glColor4ui, - &glColor4uiv, - &glColor4us, - &glColor4usv, - &glEdgeFlag, - &glEdgeFlagv, - &glEnd, - &glIndexd, - &glIndexdv, - &glIndexf, - &glIndexfv, - &glIndexi, - &glIndexiv, - &glIndexs, - &glIndexsv, - &glNormal3b, - &glNormal3bv, - &glNormal3d, - &glNormal3dv, - &glNormal3f, - &glNormal3fv, - &glNormal3i, - &glNormal3iv, - &glNormal3s, - &glNormal3sv, - &glRasterPos2d, - &glRasterPos2dv, - &glRasterPos2f, - &glRasterPos2fv, - &glRasterPos2i, - &glRasterPos2iv, - &glRasterPos2s, - &glRasterPos2sv, - &glRasterPos3d, - &glRasterPos3dv, - &glRasterPos3f, - &glRasterPos3fv, - &glRasterPos3i, - &glRasterPos3iv, - &glRasterPos3s, - &glRasterPos3sv, - &glRasterPos4d, - &glRasterPos4dv, - &glRasterPos4f, - &glRasterPos4fv, - &glRasterPos4i, - &glRasterPos4iv, - &glRasterPos4s, - &glRasterPos4sv, - &glRectd, - &glRectdv, - &glRectf, - &glRectfv, - &glRecti, - &glRectiv, - &glRects, - &glRectsv, - &glTexCoord1d, - &glTexCoord1dv, - &glTexCoord1f, - &glTexCoord1fv, - &glTexCoord1i, - &glTexCoord1iv, - &glTexCoord1s, - &glTexCoord1sv, - &glTexCoord2d, - &glTexCoord2dv, - &glTexCoord2f, - &glTexCoord2fv, - &glTexCoord2i, - &glTexCoord2iv, - &glTexCoord2s, - &glTexCoord2sv, - &glTexCoord3d, - &glTexCoord3dv, - &glTexCoord3f, - &glTexCoord3fv, - &glTexCoord3i, - &glTexCoord3iv, - &glTexCoord3s, - &glTexCoord3sv, - &glTexCoord4d, - &glTexCoord4dv, - &glTexCoord4f, - &glTexCoord4fv, - &glTexCoord4i, - &glTexCoord4iv, - &glTexCoord4s, - &glTexCoord4sv, - &glVertex2d, - &glVertex2dv, - &glVertex2f, - &glVertex2fv, - &glVertex2i, - &glVertex2iv, - &glVertex2s, - &glVertex2sv, - &glVertex3d, - &glVertex3dv, - &glVertex3f, - &glVertex3fv, - &glVertex3i, - &glVertex3iv, - &glVertex3s, - &glVertex3sv, - &glVertex4d, - &glVertex4dv, - &glVertex4f, - &glVertex4fv, - &glVertex4i, - &glVertex4iv, - &glVertex4s, - &glVertex4sv, - &glClipPlane, - &glColorMaterial, - &glCullFace, - &glFogf, - &glFogfv, - &glFogi, - &glFogiv, - &glFrontFace, - &glHint, - &glLightf, - &glLightfv, - &glLighti, - &glLightiv, - &glLightModelf, - &glLightModelfv, - &glLightModeli, - &glLightModeliv, - &glLineStipple, - &glLineWidth, - &glMaterialf, - &glMaterialfv, - &glMateriali, - &glMaterialiv, - &glPointSize, - &glPolygonMode, - &glPolygonStipple, - &glScissor, - &glShadeModel, - &glTexParameterf, - &glTexParameterfv, - &glTexParameteri, - &glTexParameteriv, - &glTexImage1D, - &glTexImage2D, - &glTexEnvf, - &glTexEnvfv, - &glTexEnvi, - &glTexEnviv, - &glTexGend, - &glTexGendv, - &glTexGenf, - &glTexGenfv, - &glTexGeni, - &glTexGeniv, - &glFeedbackBuffer, - &glSelectBuffer, - &glRenderMode, - &glInitNames, - &glLoadName, - &glPassThrough, - &glPopName, - &glPushName, - &glDrawBuffer, - &glClear, - &glClearAccum, - &glClearIndex, - &glClearColor, - &glClearStencil, - &glClearDepth, - &glStencilMask, - &glColorMask, - &glDepthMask, - &glIndexMask, - &glAccum, - &glDisable, - &glEnable, - &glFinish, - &glFlush, - &glPopAttrib, - &glPushAttrib, - &glMap1d, - &glMap1f, - &glMap2d, - &glMap2f, - &glMapGrid1d, - &glMapGrid1f, - &glMapGrid2d, - &glMapGrid2f, - &glEvalCoord1d, - &glEvalCoord1dv, - &glEvalCoord1f, - &glEvalCoord1fv, - &glEvalCoord2d, - &glEvalCoord2dv, - &glEvalCoord2f, - &glEvalCoord2fv, - &glEvalMesh1, - &glEvalPoint1, - &glEvalMesh2, - &glEvalPoint2, - &glAlphaFunc, - &glBlendFunc, - &glLogicOp, - &glStencilFunc, - &glStencilOp, - &glDepthFunc, - &glPixelZoom, - &glPixelTransferf, - &glPixelTransferi, - &glPixelStoref, - &glPixelStorei, - &glPixelMapfv, - &glPixelMapuiv, - &glPixelMapusv, - &glReadBuffer, - &glCopyPixels, - &glReadPixels, - &glDrawPixels, - &glGetBooleanv, - &glGetClipPlane, - &glGetDoublev, - &glGetError, - &glGetFloatv, - &glGetIntegerv, - &glGetLightfv, - &glGetLightiv, - &glGetMapdv, - &glGetMapfv, - &glGetMapiv, - &glGetMaterialfv, - &glGetMaterialiv, - &glGetPixelMapfv, - &glGetPixelMapuiv, - &glGetPixelMapusv, - &glGetPolygonStipple, - &glGetString, - &glGetTexEnvfv, - &glGetTexEnviv, - &glGetTexGendv, - &glGetTexGenfv, - &glGetTexGeniv, - &glGetTexImage, - &glGetTexParameterfv, - &glGetTexParameteriv, - &glGetTexLevelParameterfv, - &glGetTexLevelParameteriv, - &glIsEnabled, - &glIsList, - &glDepthRange, - &glFrustum, - &glLoadIdentity, - &glLoadMatrixf, - &glLoadMatrixd, - &glMatrixMode, - &glMultMatrixf, - &glMultMatrixd, - &glOrtho, - &glPopMatrix, - &glPushMatrix, - &glRotated, - &glRotatef, - &glScaled, - &glScalef, - &glTranslated, - &glTranslatef, - &glViewport, - &glArrayElement, - &glBindTexture, - &glColorPointer, - &glDisableClientState, - &glDrawArrays, - &glDrawElements, - &glEdgeFlagPointer, - &glEnableClientState, - &glIndexPointer, - &glIndexub, - &glIndexubv, - &glInterleavedArrays, - &glNormalPointer, - &glPolygonOffset, - &glTexCoordPointer, - &glVertexPointer, - &glAreTexturesResident, - &glCopyTexImage1D, - &glCopyTexImage2D, - &glCopyTexSubImage1D, - &glCopyTexSubImage2D, - &glDeleteTextures, - &glGenTextures, - &glGetPointerv, - &glIsTexture, - &glPrioritizeTextures, - &glTexSubImage1D, - &glTexSubImage2D, - &glPopClientAttrib, - &glPushClientAttrib - } -}; - - -PGLCLTPROCTABLE APIENTRY -DrvSetContext( - HDC hdc, - DHGLRC dhglrc, - PFN_SETPROCTABLE pfnSetProcTable ) -{ - PGLCLTPROCTABLE r = (PGLCLTPROCTABLE)&cpt; - - if (!stw_make_current( hdc, dhglrc )) - r = NULL; - - if (DBG) - debug_printf( "%s( 0x%p, %lu, 0x%p ) = %p\n", - __FUNCTION__, hdc, dhglrc, pfnSetProcTable, r ); - - return r; -} - -int APIENTRY -DrvSetLayerPaletteEntries( - HDC hdc, - INT iLayerPlane, - INT iStart, - INT cEntries, - CONST COLORREF *pcr ) -{ - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); - - return 0; -} - -BOOL APIENTRY -DrvSetPixelFormat( - HDC hdc, - LONG iPixelFormat ) -{ - BOOL r; - - r = stw_pixelformat_set( hdc, iPixelFormat ); - - if (DBG) - debug_printf( "%s( %p, %li ) = %s\n", __FUNCTION__, hdc, iPixelFormat, r ? "TRUE" : "FALSE" ); - - return r; -} - -BOOL APIENTRY -DrvShareLists( - DHGLRC dhglrc1, - DHGLRC dhglrc2 ) -{ - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); - - return stw_share_lists(dhglrc1, dhglrc2); -} - -BOOL APIENTRY -DrvSwapBuffers( - HDC hdc ) -{ - if (DBG) - debug_printf( "%s( %p )\n", __FUNCTION__, hdc ); - - return stw_swap_buffers( hdc ); -} - -BOOL APIENTRY -DrvSwapLayerBuffers( - HDC hdc, - UINT fuPlanes ) -{ - if (DBG) - debug_printf( "%s\n", __FUNCTION__ ); - - return stw_swap_layer_buffers( hdc, fuPlanes ); -} - -BOOL APIENTRY -DrvValidateVersion( - ULONG ulVersion ) -{ - if (DBG) - debug_printf( "%s( %lu )\n", __FUNCTION__, ulVersion ); - - /* TODO: get the expected version from the winsys */ - - return ulVersion == 1; -} |