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authorIan Romanick <idr@us.ibm.com>2005-02-25 22:46:30 +0000
committerIan Romanick <idr@us.ibm.com>2005-02-25 22:46:30 +0000
commit40af76bbaa9e8909d63d8eeab4689ed2dfe1e19c (patch)
tree8af45b2aa2892647d2b41659a94b0cf0621dab60 /src/glx/x11/glxextensions.c
parent1fd3bbc42e8ad267c552a3818f64b0850c188927 (diff)
Add GLX protocol support for ARB_fragement_program,
ARB_fragment_program_shadow, ARB_vertex_program, NV_fragment_program, NV_fragment_program_option, NV_fragment_program2, NV_vertex_program, NV_vertex_program1_1, NV_vertex_program2, NV_vertex_program2_option, NV_vertex_program3, and ATI_text_fragment_shader.
Diffstat (limited to 'src/glx/x11/glxextensions.c')
-rw-r--r--src/glx/x11/glxextensions.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/glx/x11/glxextensions.c b/src/glx/x11/glxextensions.c
index f4e07efeb0..166dd18c04 100644
--- a/src/glx/x11/glxextensions.c
+++ b/src/glx/x11/glxextensions.c
@@ -112,7 +112,8 @@ static const struct extension_info known_glx_extensions[] = {
static const struct extension_info known_gl_extensions[] = {
{ GL(ARB_depth_texture), VER(1,4), Y, N, N, N },
- { GL(ARB_fragment_program), VER(0,0), N, N, N, N },
+ { GL(ARB_fragment_program), VER(0,0), Y, N, N, N },
+ { GL(ARB_fragment_program_shadow), VER(0,0), Y, N, N, N },
{ GL(ARB_imaging), VER(0,0), Y, N, N, N },
{ GL(ARB_multisample), VER(1,3), Y, N, N, N },
{ GL(ARB_multitexture), VER(1,3), Y, N, N, N },
@@ -133,6 +134,7 @@ static const struct extension_info known_gl_extensions[] = {
{ GL(ARB_texture_rectangle), VER(0,0), Y, N, N, N },
{ GL(ARB_transpose_matrix), VER(1,3), Y, N, Y, N },
{ GL(ARB_vertex_buffer_object), VER(1,5), N, N, N, N },
+ { GL(ARB_vertex_program), VER(0,0), Y, N, N, N },
{ GL(ARB_window_pos), VER(1,4), Y, N, N, N },
{ GL(EXT_abgr), VER(0,0), Y, N, N, N },
{ GL(EXT_bgra), VER(1,2), Y, N, N, N },
@@ -182,6 +184,7 @@ static const struct extension_info known_gl_extensions[] = {
{ GL(3DFX_texture_compression_FXT1), VER(0,0), Y, N, N, N },
{ GL(APPLE_packed_pixels), VER(1,2), Y, N, N, N },
{ GL(APPLE_ycbcr_422), VER(0,0), Y, N, N, N },
+ { GL(ATI_text_fragment_shader), VER(0,0), Y, N, N, N },
{ GL(ATI_texture_env_combine3), VER(0,0), Y, N, N, N },
{ GL(ATI_texture_float), VER(0,0), Y, N, N, N },
{ GL(ATI_texture_mirror_once), VER(0,0), Y, N, N, N },
@@ -201,6 +204,9 @@ static const struct extension_info known_gl_extensions[] = {
{ GL(NV_copy_depth_to_color), VER(0,0), Y, N, N, N },
{ GL(NV_depth_clamp), VER(0,0), Y, N, N, N },
{ GL(NV_fog_distance), VER(0,0), Y, N, N, N },
+ { GL(NV_fragment_program), VER(0,0), Y, N, N, N },
+ { GL(NV_fragment_program_option), VER(0,0), Y, N, N, N },
+ { GL(NV_fragment_program2), VER(0,0), Y, N, N, N },
{ GL(NV_light_max_exponent), VER(0,0), Y, N, N, N },
{ GL(NV_multisample_filter_hint), VER(0,0), Y, N, N, N },
{ GL(NV_point_sprite), VER(0,0), Y, N, N, N },
@@ -208,6 +214,11 @@ static const struct extension_info known_gl_extensions[] = {
{ GL(NV_texture_compression_vtc), VER(0,0), Y, N, N, N },
{ GL(NV_texture_env_combine4), VER(0,0), Y, N, N, N },
{ GL(NV_texture_rectangle), VER(0,0), Y, N, N, N },
+ { GL(NV_vertex_program), VER(0,0), Y, N, N, N },
+ { GL(NV_vertex_program1_1), VER(0,0), Y, N, N, N },
+ { GL(NV_vertex_program2), VER(0,0), Y, N, N, N },
+ { GL(NV_vertex_program2_option), VER(0,0), Y, N, N, N },
+ { GL(NV_vertex_program3), VER(0,0), Y, N, N, N },
{ GL(OES_read_format), VER(0,0), Y, N, N, N },
{ GL(OES_compressed_paletted_texture),VER(0,0), Y, N, N, N },
{ GL(SGI_color_matrix), VER(0,0), Y, N, N, N },