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authorKeith Whitwell <keith@tungstengraphics.com>2005-05-12 08:54:13 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2005-05-12 08:54:13 +0000
commit10432bcc0a2c89916bc98921bcf01e0fbb422dc5 (patch)
tree6e6836c9a0826265dba0d0e4b4b863002999aae5 /src/mesa/drivers/dri/common/depthtmp.h
parent69a2f7cdd53f022dcac541a0e03317e105a85494 (diff)
When lighting is enabled, but no lights are enabled, the scenecolor
becomes the result of lighting. When lighting is disabled, pass-through incoming color value. Likewise, pass through incoming texture values. (Based on patch by Aapo Tahkola) Add compile-time configuration to switch between DP4 and MUL/MAD for matrix-vector multiplications.
Diffstat (limited to 'src/mesa/drivers/dri/common/depthtmp.h')
0 files changed, 0 insertions, 0 deletions