diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2003-12-11 16:25:36 +0000 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2003-12-11 16:25:36 +0000 |
commit | 2dc621f3fdb585f23013aa3e220f2148f9405538 (patch) | |
tree | d4eb6b4a76b427143e88953bbec0284bf15e3ffc /src/mesa/drivers/dri/gamma/gamma_tris.c | |
parent | 5bcf52b4d6951f9058b5ef00cf2438b3bdfbeea0 (diff) |
Updates to tnl_dd_dmatmp.h
- Allocate vertices explicitly, rather than trying to talk
about dma buffers.
- Clean up the various Flush() operations.
- Don't allow fallbacks any longer. Provide a support function
to detect them ahead o ftime
Updates to tnl_dd_vbtmp.h
- Get rid of power-of-two vertex strides. Pack all vertices tightly.
- Get texunit 2,3 emit working coorrectly.
Other stuff:
- Get rid of lingering Ubyte color support.
- Fix a few compiler warnings.
Diffstat (limited to 'src/mesa/drivers/dri/gamma/gamma_tris.c')
-rw-r--r-- | src/mesa/drivers/dri/gamma/gamma_tris.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_tris.c b/src/mesa/drivers/dri/gamma/gamma_tris.c index 6457999b4c..da7ae5e247 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tris.c +++ b/src/mesa/drivers/dri/gamma/gamma_tris.c @@ -307,7 +307,7 @@ static struct { #define VERT_Y(_v) _v->v.y #define VERT_Z(_v) _v->v.z #define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (gmesa->verts + (e<<gmesa->vertex_stride_shift)) +#define GET_VERTEX(e) (gmesa->verts + (e * gmesa->vertex_size * sizeof(int))) #define VERT_SET_RGBA( v, c ) \ do { \ @@ -410,7 +410,7 @@ static void init_render_tab( void ) /* Render unclipped begin/end objects */ /**********************************************************************/ -#define VERT(x) (gammaVertex *)(gammaverts + (x << shift)) +#define VERT(x) (gammaVertex *)(gammaverts + (x * size * sizeof(int))) #define RENDER_POINTS( start, count ) \ for ( ; start < count ; start++) \ gmesa->draw_point( gmesa, VERT(start) ) @@ -424,7 +424,7 @@ static void init_render_tab( void ) #undef LOCAL_VARS #define LOCAL_VARS \ gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ - const GLuint shift = gmesa->vertex_stride_shift; \ + const GLuint size = gmesa->vertex_size; \ const char *gammaverts = (char *)gmesa->verts; \ const GLboolean stipple = ctx->Line.StippleFlag; \ (void) stipple; |