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authorKeith Whitwell <keith@tungstengraphics.com>2008-09-20 07:32:30 -0700
committerKeith Whitwell <keith@tungstengraphics.com>2008-09-21 09:45:00 -0700
commit5a46e176715b0eae7b8a715e8aec42f5a27214fc (patch)
tree6f8c89c2744f6092a371bbdcdf0a1b9f68124571 /src/mesa/drivers/dri/gamma
parent3474e9de924d92a941b4ea33ecc694f5fad2651f (diff)
mesa: standardize on C99's uint*_t instead of u_int*_t
Diffstat (limited to 'src/mesa/drivers/dri/gamma')
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_context.h38
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_render.c6
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_span.c8
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_state.c34
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_tex.c8
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_tritmp.h16
6 files changed, 55 insertions, 55 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h
index 35b2386822..556a156cf3 100644
--- a/src/mesa/drivers/dri/gamma/gamma_context.h
+++ b/src/mesa/drivers/dri/gamma/gamma_context.h
@@ -160,13 +160,13 @@ struct gamma_texture_object_t {
int internalFormat;
} image[GAMMA_TEX_MAXLEVELS];
- u_int32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS];
- u_int32_t TextureAddressMode;
- u_int32_t TextureColorMode;
- u_int32_t TextureFilterMode;
- u_int32_t TextureFormat;
- u_int32_t TextureReadMode;
- u_int32_t TextureBorderColor;
+ uint32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS];
+ uint32_t TextureAddressMode;
+ uint32_t TextureColorMode;
+ uint32_t TextureFilterMode;
+ uint32_t TextureFormat;
+ uint32_t TextureReadMode;
+ uint32_t TextureBorderColor;
};
#define GAMMA_NO_PALETTE 0x0
@@ -300,18 +300,18 @@ struct gamma_context {
unsigned int lastStamp;
- u_int32_t ClearColor;
- u_int32_t Color;
- u_int32_t DitherMode;
- u_int32_t ClearDepth;
- u_int32_t FogMode;
- u_int32_t AreaStippleMode;
- u_int32_t LBReadFormat;
- u_int32_t LBWriteFormat;
- u_int32_t LineMode;
- u_int32_t PointMode;
- u_int32_t TriangleMode;
- u_int32_t AntialiasMode;
+ uint32_t ClearColor;
+ uint32_t Color;
+ uint32_t DitherMode;
+ uint32_t ClearDepth;
+ uint32_t FogMode;
+ uint32_t AreaStippleMode;
+ uint32_t LBReadFormat;
+ uint32_t LBWriteFormat;
+ uint32_t LineMode;
+ uint32_t PointMode;
+ uint32_t TriangleMode;
+ uint32_t AntialiasMode;
GLfloat ViewportScaleX;
GLfloat ViewportScaleY;
GLfloat ViewportScaleZ;
diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c
index 32adeb8db8..1b9fd169f4 100644
--- a/src/mesa/drivers/dri/gamma/gamma_render.c
+++ b/src/mesa/drivers/dri/gamma/gamma_render.c
@@ -74,7 +74,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
WRITEF(gmesa->buf, Tr4, tc0[i][2]);
WRITEF(gmesa->buf, Tt4, tc0[i][0]);
WRITEF(gmesa->buf, Ts4, tc0[i][1]);
- WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
+ WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
WRITEF(gmesa->buf, Vw, coord[i][3]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
@@ -85,7 +85,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
CHECK_DMA_BUFFER(gmesa, 7);
WRITEF(gmesa->buf, Tt2, tc0[i][0]);
WRITEF(gmesa->buf, Ts2, tc0[i][1]);
- WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
+ WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
WRITEF(gmesa->buf, Vw, coord[i][3]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
@@ -94,7 +94,7 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
} else {
for (i=start; i < end; i++) {
CHECK_DMA_BUFFER(gmesa, 4);
- WRITE(gmesa->buf, PackedColor4, *(u_int32_t*)col[i]);
+ WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]);
WRITEF(gmesa->buf, Vz, coord[i][2]);
WRITEF(gmesa->buf, Vy, coord[i][1]);
WRITEF(gmesa->buf, Vx3, coord[i][0]);
diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c
index 4984016450..e49e254195 100644
--- a/src/mesa/drivers/dri/gamma/gamma_span.c
+++ b/src/mesa/drivers/dri/gamma/gamma_span.c
@@ -178,10 +178,10 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx,
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
gammaScreenPtr gammascrn = gmesa->gammaScreen;
- u_int32_t dwords1, dwords2, i = 0;
+ uint32_t dwords1, dwords2, i = 0;
char *src = (char *)rgba[0];
GLuint read = n * gammascrn->cpp; /* Number of bytes we are expecting */
- u_int32_t data;
+ uint32_t data;
FLUSH_DMA_BUFFER(gmesa);
CHECK_DMA_BUFFER(gmesa, 16);
@@ -203,8 +203,8 @@ static void gammaReadRGBASpan8888( const GLcontext *ctx,
moredata:
- dwords1 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords));
- dwords2 = *(volatile u_int32_t*)(void *)(((u_int8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords));
+ dwords1 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords));
+ dwords2 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords));
if (dwords1) {
memcpy(src, (char*)gammascrn->regions[1].map + 0x1000, dwords1 << 2);
diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c
index d156329ad5..8b813e5146 100644
--- a/src/mesa/drivers/dri/gamma/gamma_state.c
+++ b/src/mesa/drivers/dri/gamma/gamma_state.c
@@ -45,9 +45,9 @@
static void gammaUpdateAlphaMode( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t a = gmesa->AlphaTestMode;
- u_int32_t b = gmesa->AlphaBlendMode;
- u_int32_t f = gmesa->AB_FBReadMode_Save = 0;
+ uint32_t a = gmesa->AlphaTestMode;
+ uint32_t b = gmesa->AlphaBlendMode;
+ uint32_t f = gmesa->AB_FBReadMode_Save = 0;
GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0);
a &= ~(AT_CompareMask | AT_RefValueMask);
@@ -419,10 +419,10 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask )
static void gammaUpdateZMode( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t z = gmesa->DepthMode;
- u_int32_t delta = gmesa->DeltaMode;
- u_int32_t window = gmesa->Window;
- u_int32_t lbread = gmesa->LBReadMode;
+ uint32_t z = gmesa->DepthMode;
+ uint32_t delta = gmesa->DeltaMode;
+ uint32_t window = gmesa->Window;
+ uint32_t lbread = gmesa->LBReadMode;
z &= ~DM_CompareMask;
@@ -538,9 +538,9 @@ static void gammaDDFlush( GLcontext *ctx )
static void gammaUpdateFogAttrib( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t f = gmesa->FogMode;
- u_int32_t g = gmesa->GeometryMode;
- u_int32_t d = gmesa->DeltaMode;
+ uint32_t f = gmesa->FogMode;
+ uint32_t g = gmesa->GeometryMode;
+ uint32_t d = gmesa->DeltaMode;
if (ctx->Fog.Enabled) {
f |= FogModeEnable;
@@ -636,7 +636,7 @@ static void gammaDDPointSize( GLcontext *ctx, GLfloat size )
static void gammaUpdatePolygon( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t g = gmesa->GeometryMode;
+ uint32_t g = gmesa->GeometryMode;
g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable |
GM_PolyOffsetLineEnable);
@@ -754,7 +754,7 @@ static void gammaDDScissor( GLcontext *ctx,
static void gammaUpdateCull( GLcontext *ctx )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t g = gmesa->GeometryMode;
+ uint32_t g = gmesa->GeometryMode;
g &= ~(GM_PolyCullMask | GM_FFMask);
@@ -974,8 +974,8 @@ static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname,
static void gammaDDShadeModel( GLcontext *ctx, GLenum mode )
{
gammaContextPtr gmesa = GAMMA_CONTEXT(ctx);
- u_int32_t g = gmesa->GeometryMode;
- u_int32_t c = gmesa->ColorDDAMode;
+ uint32_t g = gmesa->GeometryMode;
+ uint32_t c = gmesa->ColorDDAMode;
g &= ~GM_ShadingMask;
c &= ~ColorDDAShadingMask;
@@ -1242,7 +1242,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_DITHER:
do {
- u_int32_t d = gmesa->DitherMode;
+ uint32_t d = gmesa->DitherMode;
FLUSH_BATCH( gmesa );
if ( state ) {
@@ -1274,7 +1274,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
#if ENABLELIGHTING
case GL_LIGHTING:
do {
- u_int32_t l = gmesa->LightingMode;
+ uint32_t l = gmesa->LightingMode;
FLUSH_BATCH( gmesa );
if ( state ) {
@@ -1292,7 +1292,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_COLOR_MATERIAL:
do {
- u_int32_t m = gmesa->MaterialMode;
+ uint32_t m = gmesa->MaterialMode;
FLUSH_BATCH( gmesa );
if ( state ) {
diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c
index 57ab20088b..11ef38dddf 100644
--- a/src/mesa/drivers/dri/gamma/gamma_tex.c
+++ b/src/mesa/drivers/dri/gamma/gamma_tex.c
@@ -32,8 +32,8 @@ static GLuint gammaComputeLodBias(GLfloat bias)
static void gammaSetTexWrapping(gammaTextureObjectPtr t,
GLenum wraps, GLenum wrapt)
{
- u_int32_t t1 = t->TextureAddressMode;
- u_int32_t t2 = t->TextureReadMode;
+ uint32_t t1 = t->TextureAddressMode;
+ uint32_t t2 = t->TextureReadMode;
t1 &= ~(TAM_SWrap_Mask | TAM_TWrap_Mask);
t2 &= ~(TRM_UWrap_Mask | TRM_VWrap_Mask);
@@ -58,8 +58,8 @@ static void gammaSetTexFilter(gammaContextPtr gmesa,
GLenum minf, GLenum magf,
GLfloat bias)
{
- u_int32_t t1 = t->TextureAddressMode;
- u_int32_t t2 = t->TextureReadMode;
+ uint32_t t1 = t->TextureAddressMode;
+ uint32_t t2 = t->TextureReadMode;
t2 &= ~(TRM_Mag_Mask | TRM_Min_Mask);
diff --git a/src/mesa/drivers/dri/gamma/gamma_tritmp.h b/src/mesa/drivers/dri/gamma/gamma_tritmp.h
index 23459ff156..45936ac787 100644
--- a/src/mesa/drivers/dri/gamma/gamma_tritmp.h
+++ b/src/mesa/drivers/dri/gamma/gamma_tritmp.h
@@ -3,8 +3,8 @@
static void TAG(gamma_point)( gammaContextPtr gmesa,
const gammaVertex *v0 )
{
- u_int32_t vColor;
- u_int32_t vBegin;
+ uint32_t vColor;
+ uint32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Points;
@@ -57,8 +57,8 @@ static void TAG(gamma_line)( gammaContextPtr gmesa,
const gammaVertex *v0,
const gammaVertex *v1 )
{
- u_int32_t vColor;
- u_int32_t vBegin;
+ uint32_t vColor;
+ uint32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Lines;
@@ -166,8 +166,8 @@ static void TAG(gamma_triangle)( gammaContextPtr gmesa,
const gammaVertex *v1,
const gammaVertex *v2 )
{
- u_int32_t vColor;
- u_int32_t vBegin;
+ uint32_t vColor;
+ uint32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Triangles;
@@ -311,8 +311,8 @@ static void TAG(gamma_quad)( gammaContextPtr gmesa,
const gammaVertex *v2,
const gammaVertex *v3 )
{
- u_int32_t vColor;
- u_int32_t vBegin;
+ uint32_t vColor;
+ uint32_t vBegin;
vBegin = gmesa->Begin | B_PrimType_Quads;