diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-09-03 16:43:02 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-09-03 16:43:02 +0000 |
commit | 687918b794d12a0ff5d395b8cf87880dbe8012bf (patch) | |
tree | 280d1b882dc3bfd0e105d14a1f9d90c7cef935dd /src/mesa/drivers/dri/i810 | |
parent | e6925b51e1e71dc45079636ce336a09806356999 (diff) |
SetBuffer, renderbuffer changes
Diffstat (limited to 'src/mesa/drivers/dri/i810')
-rw-r--r-- | src/mesa/drivers/dri/i810/i810context.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i810/i810context.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i810/i810screen.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i810/i810span.c | 76 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i810/i810state.c | 9 |
5 files changed, 15 insertions, 82 deletions
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index fd80e7675c..d3445706a4 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -60,6 +60,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "i810vb.h" #include "i810ioctl.h" +#include "drirenderbuffer.h" #include "utils.h" #define need_GL_ARB_multisample @@ -489,15 +490,13 @@ i810UpdatePageFlipping( i810ContextPtr imesa ) if ( imesa->sarea->pf_current_page == 1 ) front ^= 1; + + driFlipRenderbuffers(ctx->WinSysDrawBuffer, front); if (front) { imesa->BufferSetup[I810_DESTREG_DI1] = imesa->i810Screen->fbOffset | imesa->i810Screen->backPitchBits; - imesa->drawMap = (char *)imesa->driScreen->pFB; - imesa->readMap = (char *)imesa->driScreen->pFB; } else { imesa->BufferSetup[I810_DESTREG_DI1] = imesa->i810Screen->backOffset | imesa->i810Screen->backPitchBits; - imesa->drawMap = imesa->i810Screen->back.map; - imesa->readMap = imesa->i810Screen->back.map; } imesa->dirty |= I810_UPLOAD_BUFFERS; diff --git a/src/mesa/drivers/dri/i810/i810context.h b/src/mesa/drivers/dri/i810/i810context.h index a2202e148f..b83500bbd0 100644 --- a/src/mesa/drivers/dri/i810/i810context.h +++ b/src/mesa/drivers/dri/i810/i810context.h @@ -152,8 +152,6 @@ struct i810_context_t { /* These refer to the current draw (front vs. back) buffer: */ - char *drawMap; /* draw buffer address in virtual mem */ - char *readMap; int drawX; /* origin of drawable in draw buffer */ int drawY; GLuint numClipRects; /* cliprects for that buffer */ diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 991c7cb231..af8e0cc08a 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -362,6 +362,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, /*screen->frontOffset*/0, screen->backPitch); i810SetSpanFunctions(frontRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + frontRb->Base.Data = driScrnPriv->pFB; } if (mesaVis->doubleBufferMode) { @@ -370,6 +371,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, screen->backOffset, screen->backPitch); i810SetSpanFunctions(backRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + backRb->Base.Data = (GLubyte *) screen->back.map; } if (mesaVis->depthBits == 16) { @@ -378,6 +380,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, screen->depthOffset, screen->backPitch); i810SetSpanFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + depthRb->Base.Data = (GLubyte *) screen->depth.map; } _mesa_add_soft_renderbuffers(fb, diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c index 1a976048c8..ac90106664 100644 --- a/src/mesa/drivers/dri/i810/i810span.c +++ b/src/mesa/drivers/dri/i810/i810span.c @@ -16,25 +16,23 @@ #define LOCAL_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ - i810ScreenPrivate *i810Screen = imesa->i810Screen; \ - GLuint pitch = i810Screen->backPitch; \ + driRenderbuffer *drb = (driRenderbuffer *) rb; \ + GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ GLushort p; \ - char *buf = (char *)(imesa->drawMap + \ + char *buf = (char *)(drb->flippedData + \ dPriv->x * 2 + \ dPriv->y * pitch); \ - char *read_buf = (char *)(imesa->readMap + \ - dPriv->x * 2 + \ - dPriv->y * pitch); \ + char *read_buf = buf; \ (void) read_buf; (void) buf; (void) p #define LOCAL_DEPTH_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ - i810ScreenPrivate *i810Screen = imesa->i810Screen; \ - GLuint pitch = i810Screen->backPitch; \ + driRenderbuffer *drb = (driRenderbuffer *) rb; \ + GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ - char *buf = (char *)(i810Screen->depth.map + \ + char *buf = (char *)(drb->Base.Data + \ dPriv->x * 2 + \ dPriv->y * pitch) @@ -76,41 +74,10 @@ do { \ #define READ_DEPTH( d, _x, _y ) \ d = *(GLushort *)(buf + (_x)*2 + (_y)*pitch); -#define TAG(x) i810##x##_16 +#define TAG(x) i810##x##_z16 #include "depthtmp.h" -/* - * This function is called to specify which buffer to read and write - * for software rasterization (swrast) fallbacks. This doesn't necessarily - * correspond to glDrawBuffer() or glReadBuffer() calls. - */ -static void i810SetBuffer(GLcontext *ctx, GLframebuffer *buffer, - GLuint bufferBit ) -{ - i810ContextPtr imesa = I810_CONTEXT(ctx); - (void) buffer; - - switch(bufferBit) { - case BUFFER_BIT_FRONT_LEFT: - if ( imesa->sarea->pf_current_page == 1) - imesa->readMap = imesa->i810Screen->back.map; - else - imesa->readMap = (char*)imesa->driScreen->pFB; - break; - case BUFFER_BIT_BACK_LEFT: - if ( imesa->sarea->pf_current_page == 1) - imesa->readMap = (char*)imesa->driScreen->pFB; - else - imesa->readMap = imesa->i810Screen->back.map; - break; - default: - ASSERT(0); - break; - } - imesa->drawMap = imesa->readMap; -} - /* Move locking out to get reasonable span performance. */ void i810SpanRenderStart( GLcontext *ctx ) @@ -131,26 +98,6 @@ void i810SpanRenderFinish( GLcontext *ctx ) void i810InitSpanFuncs( GLcontext *ctx ) { struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); - - swdd->SetBuffer = i810SetBuffer; - -#if 0 - swdd->WriteRGBASpan = i810WriteRGBASpan_565; - swdd->WriteRGBSpan = i810WriteRGBSpan_565; - swdd->WriteMonoRGBASpan = i810WriteMonoRGBASpan_565; - swdd->WriteRGBAPixels = i810WriteRGBAPixels_565; - swdd->WriteMonoRGBAPixels = i810WriteMonoRGBAPixels_565; - swdd->ReadRGBASpan = i810ReadRGBASpan_565; - swdd->ReadRGBAPixels = i810ReadRGBAPixels_565; -#endif - -#if 0 - swdd->ReadDepthSpan = i810ReadDepthSpan_16; - swdd->WriteDepthSpan = i810WriteDepthSpan_16; - swdd->ReadDepthPixels = i810ReadDepthPixels_16; - swdd->WriteDepthPixels = i810WriteDepthPixels_16; -#endif - swdd->SpanRenderStart = i810SpanRenderStart; swdd->SpanRenderFinish = i810SpanRenderFinish; } @@ -174,12 +121,7 @@ i810SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) drb->Base.PutMonoValues = i810WriteMonoRGBAPixels_565; } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { - drb->Base.GetRow = i810ReadDepthSpan_16; - drb->Base.GetValues = i810ReadDepthPixels_16; - drb->Base.PutRow = i810WriteDepthSpan_16; - drb->Base.PutMonoRow = i810WriteMonoDepthSpan_16; - drb->Base.PutValues = i810WriteDepthPixels_16; - drb->Base.PutMonoValues = NULL; + i810InitDepthPointers_z16(&drb->Base); } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { /* should never get here */ diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c index c4662e8958..4a811a0d03 100644 --- a/src/mesa/drivers/dri/i810/i810state.c +++ b/src/mesa/drivers/dri/i810/i810state.c @@ -329,11 +329,6 @@ void i810DrawBuffer(GLcontext *ctx, GLenum mode ) imesa->i810Screen->backPitchBits); i810XMesaSetBackClipRects( imesa ); } - - /* We want to update the s/w rast state too so that r200SetBuffer() - * gets called. - */ - _swrast_DrawBuffer(ctx, mode); } @@ -939,14 +934,10 @@ void i810InitState( GLcontext *ctx ) if (imesa->glCtx->Visual.doubleBufferMode && imesa->sarea->pf_current_page == 0) { /* use back buffer by default */ - imesa->drawMap = i810Screen->back.map; - imesa->readMap = i810Screen->back.map; imesa->BufferSetup[I810_DESTREG_DI1] = (i810Screen->backOffset | i810Screen->backPitchBits); } else { /* use front buffer by default */ - imesa->drawMap = (char *)imesa->driScreen->pFB; - imesa->readMap = (char *)imesa->driScreen->pFB; imesa->BufferSetup[I810_DESTREG_DI1] = (i810Screen->fbOffset | i810Screen->backPitchBits); } |